Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
LEgends and Lore: Skills
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Riastlin" data-source="post: 5656246" data-attributes="member: 94022"><p>Personally, I kind of like what he's talking about here, and I think it ties in well with last week's topic. I don't think its perfect as written necessarily, but I think it does provide a nice framework. </p><p> </p><p>I know for my money, it always kind of sucks when you get the super trained character (say the bard with the silver tongue) who rolls for diplomacy and rolls really bad, just barely missing and then the barbarian walks up and say "What the heck, I'll give it a try *rolls* . . . Hey! Nat 20!"</p><p> </p><p>DM: Yeah, you just barely make it.</p><p> </p><p>I know that its easy enough to explain this (the bard's having a bad day, or the barbarian suddenly has a brilliant insight or his diplomacy actually comes off as a bit of an intimidate, etc.) but it still tends to be frustrating for the player who invested in diplomacy (or whatever skill) only to have the day saved by the guy who completed neglected it. Even the rest of the group will often laugh about it, but still feel like they are breaking immersion.</p><p> </p><p>With this system, the bard might still roll poorly, but he's still going to be better off than the barbarian. You really can say "No, step back Grok, you'll only make things worse. I might not make it better, but at least I won't make it worse." (Note, it really doesn't matter if from a mechanical perspective Grok actually CAN make it worse). </p><p> </p><p>The down side to this system is that some groups could use it as an excuse to reduce roleplay. (i.e. -- "Ahh, well, you walk across the rope then.") Of course, nothing would prevent the group from roleplaying this, but the tendency would often be to not roleplay it simply because it could make it seem less important in the overall scheme of things. After all, we tend to associate the important moments in the game with a roll of the die.</p></blockquote><p></p>
[QUOTE="Riastlin, post: 5656246, member: 94022"] Personally, I kind of like what he's talking about here, and I think it ties in well with last week's topic. I don't think its perfect as written necessarily, but I think it does provide a nice framework. I know for my money, it always kind of sucks when you get the super trained character (say the bard with the silver tongue) who rolls for diplomacy and rolls really bad, just barely missing and then the barbarian walks up and say "What the heck, I'll give it a try *rolls* . . . Hey! Nat 20!" DM: Yeah, you just barely make it. I know that its easy enough to explain this (the bard's having a bad day, or the barbarian suddenly has a brilliant insight or his diplomacy actually comes off as a bit of an intimidate, etc.) but it still tends to be frustrating for the player who invested in diplomacy (or whatever skill) only to have the day saved by the guy who completed neglected it. Even the rest of the group will often laugh about it, but still feel like they are breaking immersion. With this system, the bard might still roll poorly, but he's still going to be better off than the barbarian. You really can say "No, step back Grok, you'll only make things worse. I might not make it better, but at least I won't make it worse." (Note, it really doesn't matter if from a mechanical perspective Grok actually CAN make it worse). The down side to this system is that some groups could use it as an excuse to reduce roleplay. (i.e. -- "Ahh, well, you walk across the rope then.") Of course, nothing would prevent the group from roleplaying this, but the tendency would often be to not roleplay it simply because it could make it seem less important in the overall scheme of things. After all, we tend to associate the important moments in the game with a roll of the die. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
LEgends and Lore: Skills
Top