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*TTRPGs General
Legends and Lore : The Fine Art of Dungeon Mastering
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<blockquote data-quote="OnlineDM" data-source="post: 5676315" data-attributes="member: 90804"><p>This is a very important question, and one that I'm guessing folks at WotC and Paizo and other companies think about frequently.</p><p></p><p>While I'm sure this isn't exactly the case, it does feel to me in many cases that DMs are born, not made. Certain players seem to get excited at the idea of sitting behind the screen, and others just aren't interested.</p><p></p><p>I only know of one player who's exceedingly enthusiastic about the game, plays a lot, really knows his stuff, and yet has no interest in DMing. Usually the people who are most interested in the game are the ones who enjoy DMing.</p><p></p><p>That's not to say that there's nothing a game company can do to encourage people to give DMing a try. But if the goal is to create more people who voluntarily choose to spend their time running the game instead of running a PC, I think the goal will probably have to be to make the game more attractive to the type of person who will want to DM once they get into the game. It's less about getting existing players to become DMs.</p></blockquote><p></p>
[QUOTE="OnlineDM, post: 5676315, member: 90804"] This is a very important question, and one that I'm guessing folks at WotC and Paizo and other companies think about frequently. While I'm sure this isn't exactly the case, it does feel to me in many cases that DMs are born, not made. Certain players seem to get excited at the idea of sitting behind the screen, and others just aren't interested. I only know of one player who's exceedingly enthusiastic about the game, plays a lot, really knows his stuff, and yet has no interest in DMing. Usually the people who are most interested in the game are the ones who enjoy DMing. That's not to say that there's nothing a game company can do to encourage people to give DMing a try. But if the goal is to create more people who voluntarily choose to spend their time running the game instead of running a PC, I think the goal will probably have to be to make the game more attractive to the type of person who will want to DM once they get into the game. It's less about getting existing players to become DMs. [/QUOTE]
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