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Legends and Lore - The Temperature of the Rules
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<blockquote data-quote="S'mon" data-source="post: 5745981" data-attributes="member: 463"><p>It sounds like you prefer the 3e approach then: in 3e D&D wizards don't automatically get better at door-bashing as they level up. They only get better in areas they put skill points & stat points in.</p><p></p><p>Personally, for an heroic fantasy game I prefer the 4e approach. I am very happy with 30th level Merlin being better at door-bashing than 1st level Rincewind. I also find that the +15 mod over 30 levels really hits the sweet spot between zero-advancement and excessive advancement, whereas systems that give +1 per level make high level PCs automatically too good at everything. +15 is quite similar to the difference in athletics* ability between 1st level Rincewind (-1 STR, no skill training = -1) and 1st level young Conan (+ 5 STR, + 5 skill training, say +2 background benefit = +12). I like it that the 30th level demigod of wizardry is only slightly better at breaking open doors than is a novice adventurer with an athletics focus. </p><p></p><p>*I use skills for pretty well any ability test. In 4e I don't think I've ever said "roll a STR check" as opposed to "roll an Athletics check".</p></blockquote><p></p>
[QUOTE="S'mon, post: 5745981, member: 463"] It sounds like you prefer the 3e approach then: in 3e D&D wizards don't automatically get better at door-bashing as they level up. They only get better in areas they put skill points & stat points in. Personally, for an heroic fantasy game I prefer the 4e approach. I am very happy with 30th level Merlin being better at door-bashing than 1st level Rincewind. I also find that the +15 mod over 30 levels really hits the sweet spot between zero-advancement and excessive advancement, whereas systems that give +1 per level make high level PCs automatically too good at everything. +15 is quite similar to the difference in athletics* ability between 1st level Rincewind (-1 STR, no skill training = -1) and 1st level young Conan (+ 5 STR, + 5 skill training, say +2 background benefit = +12). I like it that the 30th level demigod of wizardry is only slightly better at breaking open doors than is a novice adventurer with an athletics focus. *I use skills for pretty well any ability test. In 4e I don't think I've ever said "roll a STR check" as opposed to "roll an Athletics check". [/QUOTE]
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