Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Legends and Lore: Uber Feats eat Prestige classes and Paragon Paths or give +1 to ability
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Raith5" data-source="post: 6118279" data-attributes="member: 56051"><p>I think this nails the issue for me. I dont like feats being only for some types of classes. I really like the issue of feats to work from an organic point of view in terms of customisation. You should be able to specialize with your tools (weapons/wands/thief tools) a bit, strengthen your abilities a bit, work of things outside your class/background so that you can express the archetype/realize your character. That's the bottom line. That why we play the game, to develop and grow an idea expressed as a character. </p><p></p><p>FWIW I think Skyrim did a really good job for a computer game to enable meaningful choices each time you leveled up because the feats were all quite equal, had established prerequisites - so the choice came down to the basic question: what idea am I trying to express here. Whereas 3rd and 4th ed D&D had too many feats which varied ridiculously in power and so many were extremely narrow (I always loved the feat in 3rd or 4th ed which have flail users +2 to hit against enemies holding a shield: that is just silly).</p></blockquote><p></p>
[QUOTE="Raith5, post: 6118279, member: 56051"] I think this nails the issue for me. I dont like feats being only for some types of classes. I really like the issue of feats to work from an organic point of view in terms of customisation. You should be able to specialize with your tools (weapons/wands/thief tools) a bit, strengthen your abilities a bit, work of things outside your class/background so that you can express the archetype/realize your character. That's the bottom line. That why we play the game, to develop and grow an idea expressed as a character. FWIW I think Skyrim did a really good job for a computer game to enable meaningful choices each time you leveled up because the feats were all quite equal, had established prerequisites - so the choice came down to the basic question: what idea am I trying to express here. Whereas 3rd and 4th ed D&D had too many feats which varied ridiculously in power and so many were extremely narrow (I always loved the feat in 3rd or 4th ed which have flail users +2 to hit against enemies holding a shield: that is just silly). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Legends and Lore: Uber Feats eat Prestige classes and Paragon Paths or give +1 to ability
Top