Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Legends and Lore: you get one action...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Crazy Jerome" data-source="post: 5741362" data-attributes="member: 54877"><p>It buys clarity in the rules presentation, though of course a great deal of that will be the terminology. (And I'm sure that professionals could present it far more clearly than I've thrown out here off the cuff.)</p><p> </p><p>Mainly, you don't have to trade actions across types or worry about which ones trade and how. Say that drinking a potion is an action. I don't worry about it being a move equivalent or minor or standard or whatever. It's not free, so it is an action. <strong>This</strong> is the main benefit of the "single action" economy idea, but preserved in a system that won't have all of those rough exceptions you mentioned.</p><p> </p><p>Now admittedly, it does lead to some interesting situations with magic. Namely, you can cast or otherwise activate (magic items) defensive, healing, and utility magic and still attack, but you can't attack with a spell and a weapon same round. I see this as a feature, not a bug--at heart an extension of the 4E enhancement that healing is generally does not rob one of an attack. But it certainly would prompt a hard look at any non-attack magic for power level.</p><p> </p><p>Edit: I sometimes think that the whole point of having different types of actions is to break the mindset that multiple, highly effective attacks make sense. 4E does a fairly decent job of that, though the sneaking in of attacks on moves and minors has muted it. People have this sense in their heads that having two weapons makes one twice as effective on offense, when the limit (in reality) has almost always been the coordination of brain/eye/hand/feet. What I proposed locks that down more firmly. And that is the main reason why there should not be exceptions for monsters, barring the rare multiple brain creature.</p></blockquote><p></p>
[QUOTE="Crazy Jerome, post: 5741362, member: 54877"] It buys clarity in the rules presentation, though of course a great deal of that will be the terminology. (And I'm sure that professionals could present it far more clearly than I've thrown out here off the cuff.) Mainly, you don't have to trade actions across types or worry about which ones trade and how. Say that drinking a potion is an action. I don't worry about it being a move equivalent or minor or standard or whatever. It's not free, so it is an action. [B]This[/B] is the main benefit of the "single action" economy idea, but preserved in a system that won't have all of those rough exceptions you mentioned. Now admittedly, it does lead to some interesting situations with magic. Namely, you can cast or otherwise activate (magic items) defensive, healing, and utility magic and still attack, but you can't attack with a spell and a weapon same round. I see this as a feature, not a bug--at heart an extension of the 4E enhancement that healing is generally does not rob one of an attack. But it certainly would prompt a hard look at any non-attack magic for power level. Edit: I sometimes think that the whole point of having different types of actions is to break the mindset that multiple, highly effective attacks make sense. 4E does a fairly decent job of that, though the sneaking in of attacks on moves and minors has muted it. People have this sense in their heads that having two weapons makes one twice as effective on offense, when the limit (in reality) has almost always been the coordination of brain/eye/hand/feet. What I proposed locks that down more firmly. And that is the main reason why there should not be exceptions for monsters, barring the rare multiple brain creature. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Legends and Lore: you get one action...
Top