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Legends & Lore 03.10.2014: Full-spellcasting Bard
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<blockquote data-quote="TwoSix" data-source="post: 6274218" data-attributes="member: 205"><p>Well, my personal view is that arcane magic can be broader than "esoteric knowledge on how to violate the laws of the universe" (which seems wizard focused) without simply becoming a metagame construct. To me, arcane magic is more of a "knowledge of an esoteric technique to manipulate the rules of the universe". They aren't hypnotizing minds because there so gosh-darn good at music, rather, their music unlocks the power to affect the universe, just as a wizard's mystical words and symbols do. </p><p></p><p></p><p>I tend to view mind control as one of those fundamental types of magical effect (like shapeshifting or raising the dead), so thematically strong that you build a whole class around it. I've never liked that enchantment has always been an adjunct ability on the wizard's utility belt.</p><p></p><p></p><p>I guess there's a difference here. I don't see jack-of-all-trades as being a necessary part of the bard schtick, or really any classes' schtick. Jack-of-all-trades is a bad class archetype, <strong>because that's one of the things that multiclassing is for</strong>. </p><p></p><p>And while not a true jack-of-all trades, the best home for a "master of the mundane" would seem to be the rogue, not the bard.</p><p></p><p>Having said all that, the bard also seems to me to be a natural home for subclasses that deviate strongly from the base magical bard. I guess one point where I differ from others is that I'm putting a lot of faith in WotC to develop lots of strongly archetyped subclasses, that are willing to diverge quite a bit from the base class. I may be let down, of course.</p><p></p><p></p><p>My main point of contention is that "wizardry" should just be a subset of what the "arcane" can accomplish. A wizard isn't the master of all the arcane, he's a master of the particular type of arcane magic of wizardry.</p><p></p><p></p><p></p><p>I just think that's all possible while still being a full caster. Especially if the spell lists make it so that "full caster" isn't synonymous with "can do everything".</p></blockquote><p></p>
[QUOTE="TwoSix, post: 6274218, member: 205"] Well, my personal view is that arcane magic can be broader than "esoteric knowledge on how to violate the laws of the universe" (which seems wizard focused) without simply becoming a metagame construct. To me, arcane magic is more of a "knowledge of an esoteric technique to manipulate the rules of the universe". They aren't hypnotizing minds because there so gosh-darn good at music, rather, their music unlocks the power to affect the universe, just as a wizard's mystical words and symbols do. I tend to view mind control as one of those fundamental types of magical effect (like shapeshifting or raising the dead), so thematically strong that you build a whole class around it. I've never liked that enchantment has always been an adjunct ability on the wizard's utility belt. I guess there's a difference here. I don't see jack-of-all-trades as being a necessary part of the bard schtick, or really any classes' schtick. Jack-of-all-trades is a bad class archetype, [B]because that's one of the things that multiclassing is for[/B]. And while not a true jack-of-all trades, the best home for a "master of the mundane" would seem to be the rogue, not the bard. Having said all that, the bard also seems to me to be a natural home for subclasses that deviate strongly from the base magical bard. I guess one point where I differ from others is that I'm putting a lot of faith in WotC to develop lots of strongly archetyped subclasses, that are willing to diverge quite a bit from the base class. I may be let down, of course. My main point of contention is that "wizardry" should just be a subset of what the "arcane" can accomplish. A wizard isn't the master of all the arcane, he's a master of the particular type of arcane magic of wizardry. I just think that's all possible while still being a full caster. Especially if the spell lists make it so that "full caster" isn't synonymous with "can do everything". [/QUOTE]
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