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Legends & Lore 3/17 /14
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<blockquote data-quote="Majoru Oakheart" data-source="post: 6278454" data-attributes="member: 5143"><p>No it isn't. For me, it is inspiring. Without that information I'd likely say "Ok, so there's a creature called a Lamia...where does it live? Why does it exist? What's its motivation? I don't know. I know how people think and feel, I'll use some human enemies instead."</p><p></p><p>With the information, a bunch of adventure ideas suddenly come to mind. These Lamia are creations of Graz'zt? Hmm, well, the presence of one could hint that these cultists have a connection to Graz'zt without saying it outright. After all, they are creations of Graz'zt but not every Lamia is being directly controlled by him. Why would Graz'zt be involved in this plot? There's a number of reasons. Hey, that gives me an idea for what could come next as the PCs slowly discover that Graz'zt is behind this and there's something more going on here than simply cultists sacrificing people.</p><p></p><p>I like places to start from. If each and every monster has a plot hook of some sort written into their lore it gives me hundreds of ready made ideas that I can build on. If I just want to throw a Lamia into a combat because I like its powers....well, the plot hook doesn't stop me from doing that at all.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6278454, member: 5143"] No it isn't. For me, it is inspiring. Without that information I'd likely say "Ok, so there's a creature called a Lamia...where does it live? Why does it exist? What's its motivation? I don't know. I know how people think and feel, I'll use some human enemies instead." With the information, a bunch of adventure ideas suddenly come to mind. These Lamia are creations of Graz'zt? Hmm, well, the presence of one could hint that these cultists have a connection to Graz'zt without saying it outright. After all, they are creations of Graz'zt but not every Lamia is being directly controlled by him. Why would Graz'zt be involved in this plot? There's a number of reasons. Hey, that gives me an idea for what could come next as the PCs slowly discover that Graz'zt is behind this and there's something more going on here than simply cultists sacrificing people. I like places to start from. If each and every monster has a plot hook of some sort written into their lore it gives me hundreds of ready made ideas that I can build on. If I just want to throw a Lamia into a combat because I like its powers....well, the plot hook doesn't stop me from doing that at all. [/QUOTE]
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