Legends & Lore 3/19

I'm A Banana

Potassium-Rich
The One Hour Game

THIS is the thing that has me the most excited for 5e. Because it seems like they've really understood what I've been saying for 2-3 years.

It serves so many delightful purposes to have a potentially quick game, and to have a game designed around the adventure rather than the encounter. To have more "swing" in an encounter so that the PC's are quickly reduced to struggling, but then come back to win it, is a great feeling, especially when it doesn't take 15 minutes to get to each point.

I want to go to there.
 

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I agree. If you can play the game for one hour and it's entertaining you can keep doing it for twelve hours. If the core is simple and fast it means you can experience D&D in many different ways by choosing what to add.
 



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