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General Tabletop Discussion
*Dungeons & Dragons
Legends & Lore 7/21/14
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<blockquote data-quote="Ruin Explorer" data-source="post: 6340240" data-attributes="member: 18"><p>Well, what the "main" aspect is, is open to debate. You could prevent stacking without any kind of checked Concentration mechanic, couldn't you, SigmaOne? I mean, just say "You can only have one Concentration spell in use at a time". You don't need any checks or anything.</p><p></p><p>Few (IMO of course) buff-type Concentration spells are good enough to need breaking, either, so they don't really seem balanced on that basis (in fact a lot of them are actively terrible when Concentration is factored in, which kind of encourages you to cast them on your friends but seems a bit extreme).</p><p></p><p>Whereas the Concentration check DOES balance extremely powerful Save-or-Suck or Save-or-murder-your-friends spells like Dominate. With Hold Person, you save every round anyway, so not a huge deal if you have Concentration or not. Dominate and a lot of other "Save only at the beginning" spells, though? Yeah, the Concentration check is a <em>big</em> balancing factor there, because it's quite likely anyone who isn't a Cleric (or similar) is going to only have a 5-30% chance to save against those at higher levels (lowest of any edition, generally speaking), but they CAN be broken by breaking the Concentration of the caster.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6340240, member: 18"] Well, what the "main" aspect is, is open to debate. You could prevent stacking without any kind of checked Concentration mechanic, couldn't you, SigmaOne? I mean, just say "You can only have one Concentration spell in use at a time". You don't need any checks or anything. Few (IMO of course) buff-type Concentration spells are good enough to need breaking, either, so they don't really seem balanced on that basis (in fact a lot of them are actively terrible when Concentration is factored in, which kind of encourages you to cast them on your friends but seems a bit extreme). Whereas the Concentration check DOES balance extremely powerful Save-or-Suck or Save-or-murder-your-friends spells like Dominate. With Hold Person, you save every round anyway, so not a huge deal if you have Concentration or not. Dominate and a lot of other "Save only at the beginning" spells, though? Yeah, the Concentration check is a [I]big[/I] balancing factor there, because it's quite likely anyone who isn't a Cleric (or similar) is going to only have a 5-30% chance to save against those at higher levels (lowest of any edition, generally speaking), but they CAN be broken by breaking the Concentration of the caster. [/QUOTE]
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