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*Dungeons & Dragons
Legends & Lore 7/21/14
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<blockquote data-quote="Li Shenron" data-source="post: 6340528" data-attributes="member: 1465"><p>I used to think the same, but then I considered that:</p><p></p><p>- when you can take a feat, you take in instead of +1 to two ability scores (or +2 to one)</p><p>- the human race gets +1 to six ability scores OR +1 to two and a skill and a feat</p><p></p><p>Basic math suggests that a feat is worth two +1, and a skill prof is also worth two +1.</p><p></p><p>Advanced "math" considerations (which is what us gamers regularly use to post-justify whatever side/position we've already taken) can shift the value of that skill up or down, as you wish. For instance, if you want to proove that the skill is worth less than 2 score increases, you can focus on saying that six +1 is worth less than 3 feats because those could technically be given up for a +6 in a single score. But you could also argue that extra skill profs are potentially more worth than a single +1 (the skill is narrow but it''ll take a +12 to a score to achieve the same result), esp. if they're generally hard/expensive to acquire (depends on whether feats grant them or not), and blablabla...</p><p></p><p>The position I'm trying to take myself is something like, <em>I want to believe that the game I''ll spend my money on is well designed</em>, and so the designers must have carefully thought out why feat+skill is worth giving up four +1.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6340528, member: 1465"] I used to think the same, but then I considered that: - when you can take a feat, you take in instead of +1 to two ability scores (or +2 to one) - the human race gets +1 to six ability scores OR +1 to two and a skill and a feat Basic math suggests that a feat is worth two +1, and a skill prof is also worth two +1. Advanced "math" considerations (which is what us gamers regularly use to post-justify whatever side/position we've already taken) can shift the value of that skill up or down, as you wish. For instance, if you want to proove that the skill is worth less than 2 score increases, you can focus on saying that six +1 is worth less than 3 feats because those could technically be given up for a +6 in a single score. But you could also argue that extra skill profs are potentially more worth than a single +1 (the skill is narrow but it''ll take a +12 to a score to achieve the same result), esp. if they're generally hard/expensive to acquire (depends on whether feats grant them or not), and blablabla... The position I'm trying to take myself is something like, [I]I want to believe that the game I''ll spend my money on is well designed[/I], and so the designers must have carefully thought out why feat+skill is worth giving up four +1. [/QUOTE]
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