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General Tabletop Discussion
*Dungeons & Dragons
Legends & Lore: A Few Rules Updates
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<blockquote data-quote="JamesonCourage" data-source="post: 6252336" data-attributes="member: 6668292"><p>I suppose if it was the only thing that differentiated them, this would be true. But, speed not making a difference? Ask any group who played 4e. Or had a party that walked somewhere (probably at low levels) where time was a factor.</p><p></p><p>Also, I don't get this:</p><p></p><p></p><p>Okay, so, we're changing shorter legs to higher speed because game (fun?). Also, we're changing heavy armor to be easier to wear if you're strong because game (intuitive). I'm not sure what they're judging things on. I just don't see the consistency yet.</p><p></p><p>As far as the rest goes, it sounds meh. Not bad, just nothing interesting. Closing rule abuse? Good, glad it happened (not sure why action abuse is apparently a problem this late in the game, though). Passive perception? Meh, good for certain groups, but easily toggled on/off, so not a big deal (unless they strongly tie it into the rest of the exploration rules). Overall, just meh, other than my confusion above.</p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6252336, member: 6668292"] I suppose if it was the only thing that differentiated them, this would be true. But, speed not making a difference? Ask any group who played 4e. Or had a party that walked somewhere (probably at low levels) where time was a factor. Also, I don't get this: Okay, so, we're changing shorter legs to higher speed because game (fun?). Also, we're changing heavy armor to be easier to wear if you're strong because game (intuitive). I'm not sure what they're judging things on. I just don't see the consistency yet. As far as the rest goes, it sounds meh. Not bad, just nothing interesting. Closing rule abuse? Good, glad it happened (not sure why action abuse is apparently a problem this late in the game, though). Passive perception? Meh, good for certain groups, but easily toggled on/off, so not a big deal (unless they strongly tie it into the rest of the exploration rules). Overall, just meh, other than my confusion above. [/QUOTE]
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