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Legends & Lore: A Few Rules Updates
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<blockquote data-quote="Plaguescarred" data-source="post: 6252360" data-attributes="member: 6701422"><p>I am not against the idea of using Passive Perception as it usually simplify things. Good to hear Exploration has been simplified and standarized even more.</p><p> </p><p>I like the idea of Bonus Action streamlined mechanic with a limited usage frequency of 1/round as it will limit possible abuse. I am not sure Two-Weapon Fighting's additional attack should be a Bonus Action though, as its supposed to be one's bread & butter, not something that interfere with (pseudo) action economy so its more balanced. </p><p> </p><p>As for character speed, i liked that there was a variety among races for speed so not a fan of this one speed fit all. I like that shorter races may be slower such as the halfling or that more athletic ones may be faster, such as the wood elf.</p></blockquote><p></p>
[QUOTE="Plaguescarred, post: 6252360, member: 6701422"] I am not against the idea of using Passive Perception as it usually simplify things. Good to hear Exploration has been simplified and standarized even more. I like the idea of Bonus Action streamlined mechanic with a limited usage frequency of 1/round as it will limit possible abuse. I am not sure Two-Weapon Fighting's additional attack should be a Bonus Action though, as its supposed to be one's bread & butter, not something that interfere with (pseudo) action economy so its more balanced. As for character speed, i liked that there was a variety among races for speed so not a fan of this one speed fit all. I like that shorter races may be slower such as the halfling or that more athletic ones may be faster, such as the wood elf. [/QUOTE]
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Legends & Lore: A Few Rules Updates
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