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General Tabletop Discussion
*Dungeons & Dragons
Legends & Lore: A Few Rules Updates
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<blockquote data-quote="billd91" data-source="post: 6254543" data-attributes="member: 3400"><p>You're approaching this from the viewpoint that it doesn't matter who rolls the die - the GM or the player. But I think it does matter for things like this. Sooner or later, an ability or condition will come alone that will give a PC advantage (or disadvantage) on perception checks. Or sooner or later, 3e/Eberron-style action points will appear in the hands of the players to let them push up a d20 roll that seems just short of the desired result. Having the GM roll the hide check for the trap wouldn't work with powers or conditions of that sort so it's better to not even start down that road.</p></blockquote><p></p>
[QUOTE="billd91, post: 6254543, member: 3400"] You're approaching this from the viewpoint that it doesn't matter who rolls the die - the GM or the player. But I think it does matter for things like this. Sooner or later, an ability or condition will come alone that will give a PC advantage (or disadvantage) on perception checks. Or sooner or later, 3e/Eberron-style action points will appear in the hands of the players to let them push up a d20 roll that seems just short of the desired result. Having the GM roll the hide check for the trap wouldn't work with powers or conditions of that sort so it's better to not even start down that road. [/QUOTE]
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Legends & Lore: A Few Rules Updates
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