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<blockquote data-quote="Iosue" data-source="post: 6535591" data-attributes="member: 6680772"><p>I don't <em>necessarily</em> disagree. I think the Battlemaster's Warlord-y maneuvers were a game attempt at including a Warlord class, and while not as, say, meaty as the 4e Warlord, fits well within 5e's design paradigm of fast-paced, low-fiddly combats. Putting on my 4e fan hat, though, it's kinda rough that the Warlord is the only historical PHB class not to be fully represented as either a class or subclass in 5e. I think they could come up with a nice Warlord class with both a tactical subclass and a healer subclass, avoiding the "martial healing" problem by using temp HP. Basically, <em>like</em> the Warlordy aspects of the Battlemaster, but more fleshed out. Hopefully, it's something they can release in the future. It's a Dragon article just begging to be written. Putting on my Objective Review L&Ls Hat, I can't help but conclude that this is one area where they were unable to fulfill their design goals. They said they wanted to make classes so that they were gobs of fun for people who enjoyed playing those classes. I don't think there are many Warlord fans who have fun with the Battlemaster. Personally, even as one who liked and appreciated the 4e Warlord, I like the Battlemaster. But I'm not sure I'm like most 4e fans. </p><p></p><p></p><p>I was just thinking about Stan!'s blog post on why he left WotC. He had some personal creative work he wanted to exempt from WotC's copyright over employees' work. Chris Perkins was cool with the exemption. Mike Mearls was cool with the exemption. The <em>vice-president of R&D</em> was cool with the exemption. Then for some reason, the vice-president of H.R. put the kibosh on it. When the VP of R&D went to bat for Stan! and took it the CEO, the CEO ultimately ruled in favor of the VP of H.R. I mean, this didn't even get to the level of Hasbro. It was a side-project of a valued employee, everyone in D&D and R&D was on board, and it was scuttled by the higher-ups. Who, ultimately, lost both the IP <em>and</em> the valued employee, so I don't see how that tack benefited them at all.</p></blockquote><p></p>
[QUOTE="Iosue, post: 6535591, member: 6680772"] I don't [i]necessarily[/i] disagree. I think the Battlemaster's Warlord-y maneuvers were a game attempt at including a Warlord class, and while not as, say, meaty as the 4e Warlord, fits well within 5e's design paradigm of fast-paced, low-fiddly combats. Putting on my 4e fan hat, though, it's kinda rough that the Warlord is the only historical PHB class not to be fully represented as either a class or subclass in 5e. I think they could come up with a nice Warlord class with both a tactical subclass and a healer subclass, avoiding the "martial healing" problem by using temp HP. Basically, [i]like[/i] the Warlordy aspects of the Battlemaster, but more fleshed out. Hopefully, it's something they can release in the future. It's a Dragon article just begging to be written. Putting on my Objective Review L&Ls Hat, I can't help but conclude that this is one area where they were unable to fulfill their design goals. They said they wanted to make classes so that they were gobs of fun for people who enjoyed playing those classes. I don't think there are many Warlord fans who have fun with the Battlemaster. Personally, even as one who liked and appreciated the 4e Warlord, I like the Battlemaster. But I'm not sure I'm like most 4e fans. I was just thinking about Stan!'s blog post on why he left WotC. He had some personal creative work he wanted to exempt from WotC's copyright over employees' work. Chris Perkins was cool with the exemption. Mike Mearls was cool with the exemption. The [i]vice-president of R&D[/i] was cool with the exemption. Then for some reason, the vice-president of H.R. put the kibosh on it. When the VP of R&D went to bat for Stan! and took it the CEO, the CEO ultimately ruled in favor of the VP of H.R. I mean, this didn't even get to the level of Hasbro. It was a side-project of a valued employee, everyone in D&D and R&D was on board, and it was scuttled by the higher-ups. Who, ultimately, lost both the IP [i]and[/i] the valued employee, so I don't see how that tack benefited them at all. [/QUOTE]
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