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Legends & Lore Article 4/1/14 (Fighter Maneuvers)
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<blockquote data-quote="howandwhy99" data-source="post: 6283847" data-attributes="member: 3192"><p>Ignoring the idea that rogues (thieves) are a combat-oriented class I disagree that Fighters were historically one of the simplest classes. They are actually the second most difficult class, the second most complex game for players to play of the four core classes. The difference is Wizards is still designing a Powers game of exceptions-based designed rather than a fully fleshed out system. The earlier combat designs of D&D were based off of wargames. They were largely detailed and Fighters had all of the possible formations of such to deal with and afford themselves of. They could perform any combat action if they could figure out how to do it. Fighter subclasses were more focused or weaker with focuses in other areas of the game. They received abilities because they were weaker than fighters. These were to shore up their design. As well as to open up other avenues of play they were more focused upon.</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 6283847, member: 3192"] Ignoring the idea that rogues (thieves) are a combat-oriented class I disagree that Fighters were historically one of the simplest classes. They are actually the second most difficult class, the second most complex game for players to play of the four core classes. The difference is Wizards is still designing a Powers game of exceptions-based designed rather than a fully fleshed out system. The earlier combat designs of D&D were based off of wargames. They were largely detailed and Fighters had all of the possible formations of such to deal with and afford themselves of. They could perform any combat action if they could figure out how to do it. Fighter subclasses were more focused or weaker with focuses in other areas of the game. They received abilities because they were weaker than fighters. These were to shore up their design. As well as to open up other avenues of play they were more focused upon. [/QUOTE]
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Legends & Lore Article 4/1/14 (Fighter Maneuvers)
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