Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Legends & Lore: Clas Groups
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Remathilis" data-source="post: 6193342" data-attributes="member: 7635"><p>I think, if we're willing to trim off a bit of sacred cow, this could really work. </p><p></p><p>WARRIORS: Good AC, martial weapons, d10 (or better HD), multiple attacks. </p><p>MAGE: Poor AC, limited weapons, d6 HD, full casting magic, offense-oriented spells. </p><p>PRIEST: Moderate AC, simple weapons, d8 HD, full casting magic, defense-oriented spells. </p><p>TRICKSTER: Moderate AC, decent selection of weapons, d8 HD, multiple skills, Expertise.</p><p></p><p>These become the "baseline" for all classes. Then, you change things to garner these results. For example, the barbarian and monk are both warriors who don't wear heavy armor, so they get class features to boost their AC to be on par. Druids and clerics get different weapons and armor lists, different divine powers (channel vs. wild shape) and different spell focus, but both are healers, buffers, and good against specific foes (undead/outsiders vs. animal/fey). A bard is as good as a rogue in skills, but trades sneak attack and nimble attacks for songs and spells. Subclasses can further customize things by giving specialization at the expense of something else (a ranger who is a master of combat but has weaker spells). </p><p></p><p>So a few classes might get tweaked (rangers might acquire some AC compensation, monks become more warrior-like, druids gain more buffs and lose some elemental attack spells) but if it means selecting a monk or a ranger is as good in the warrior slot as a paladin or fighter, I'm all for it. </p><p></p><p>They don't have to destroy the flavor of each class, just make sure its good at its primary focus (combat, magic, healing, skills).</p></blockquote><p></p>
[QUOTE="Remathilis, post: 6193342, member: 7635"] I think, if we're willing to trim off a bit of sacred cow, this could really work. WARRIORS: Good AC, martial weapons, d10 (or better HD), multiple attacks. MAGE: Poor AC, limited weapons, d6 HD, full casting magic, offense-oriented spells. PRIEST: Moderate AC, simple weapons, d8 HD, full casting magic, defense-oriented spells. TRICKSTER: Moderate AC, decent selection of weapons, d8 HD, multiple skills, Expertise. These become the "baseline" for all classes. Then, you change things to garner these results. For example, the barbarian and monk are both warriors who don't wear heavy armor, so they get class features to boost their AC to be on par. Druids and clerics get different weapons and armor lists, different divine powers (channel vs. wild shape) and different spell focus, but both are healers, buffers, and good against specific foes (undead/outsiders vs. animal/fey). A bard is as good as a rogue in skills, but trades sneak attack and nimble attacks for songs and spells. Subclasses can further customize things by giving specialization at the expense of something else (a ranger who is a master of combat but has weaker spells). So a few classes might get tweaked (rangers might acquire some AC compensation, monks become more warrior-like, druids gain more buffs and lose some elemental attack spells) but if it means selecting a monk or a ranger is as good in the warrior slot as a paladin or fighter, I'm all for it. They don't have to destroy the flavor of each class, just make sure its good at its primary focus (combat, magic, healing, skills). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Legends & Lore: Clas Groups
Top