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<blockquote data-quote="Mistwell" data-source="post: 6197553" data-attributes="member: 2525"><p>To be clear, Weather Report previously mentioned an example of a 12 year old, and you emphasized "young" in your post and now when challenged on it you changed it to be simply "new" and not "young new". I think you also said elsewhere you learned at a young adolescent or pre-adolescent age, correct? So explain to me again how we're mischaracterizing your position?</p><p></p><p></p><p></p><p>It is when they come at the game first from a Basic edition which includes just four classes, and then they buy the Advanced edition with a whole lot more. Which was my point. It's how I came into the game, it's how a lot of people on this board came into the game, and it appears to be a big part of the WOTC plans for this new game. </p><p></p><p></p><p></p><p>Ah, see previously I thought your "dozen" comment was referring to this playtest, not another edition of the game. I don't want to argue about whether there is something common to 4e classes that isn't there with 5e or not...I think it's probably more productive to focus on 5e experiences.</p><p></p><p></p><p></p><p>It's often the kind of difference that can be between picking up the game on impulse, or not. I really think the key method in the past in recruiting new players unattached to an existing group was the various Basic editions of the game. How thick the books are become relevant. How easy the thick books are to navigate and relate things back to previously understood concept from the thinner box set become relevant.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 6197553, member: 2525"] To be clear, Weather Report previously mentioned an example of a 12 year old, and you emphasized "young" in your post and now when challenged on it you changed it to be simply "new" and not "young new". I think you also said elsewhere you learned at a young adolescent or pre-adolescent age, correct? So explain to me again how we're mischaracterizing your position? It is when they come at the game first from a Basic edition which includes just four classes, and then they buy the Advanced edition with a whole lot more. Which was my point. It's how I came into the game, it's how a lot of people on this board came into the game, and it appears to be a big part of the WOTC plans for this new game. Ah, see previously I thought your "dozen" comment was referring to this playtest, not another edition of the game. I don't want to argue about whether there is something common to 4e classes that isn't there with 5e or not...I think it's probably more productive to focus on 5e experiences. It's often the kind of difference that can be between picking up the game on impulse, or not. I really think the key method in the past in recruiting new players unattached to an existing group was the various Basic editions of the game. How thick the books are become relevant. How easy the thick books are to navigate and relate things back to previously understood concept from the thinner box set become relevant. [/QUOTE]
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