Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Legends & Lore: Loyal Opposition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 5663720" data-attributes="member: 82106"><p>Well, we already have 3 difficulties. All this system is equivalent to is that you slide all DCs down to level 1 on the standard DC chart and eliminate all scaling bonuses. There are now 5 difficulties instead of 3, but they are separated from each other by "infinity" points.</p><p></p><p>The thing is, it doesn't seem like to me it depicts 'natural talent' at all. No matter how much natural talent you have, you're not even able to make a journeyman check, period. Even if theoretically there are some kind of corner cases that is just an oddity of the rules.</p><p></p><p>My question is why is Mike messing around with the skill system? I mean, sure, someone will complain about ANYTHING, but the skill system WORK, and works WELL, and has the added advantage that it is exactly parallel to the combat system, all checks work the same.</p><p></p><p>So now instead we're getting a different system, which BTW has a hard time with only having 5 total gradiations, so there are big level jumps, is totally different from all other checks, etc. </p><p></p><p>It also tends to make it so that the DM can't create a situation that is hard for one guy but possible and is pretty easy for another guy, it just instantly ramps itself to 'you can't do that', and then oddly the low bonus guy is almost essentially one rank less than he really is because with STR of 10 you sure don't want to be making skill check, especially when you don't get a training bonus...</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5663720, member: 82106"] Well, we already have 3 difficulties. All this system is equivalent to is that you slide all DCs down to level 1 on the standard DC chart and eliminate all scaling bonuses. There are now 5 difficulties instead of 3, but they are separated from each other by "infinity" points. The thing is, it doesn't seem like to me it depicts 'natural talent' at all. No matter how much natural talent you have, you're not even able to make a journeyman check, period. Even if theoretically there are some kind of corner cases that is just an oddity of the rules. My question is why is Mike messing around with the skill system? I mean, sure, someone will complain about ANYTHING, but the skill system WORK, and works WELL, and has the added advantage that it is exactly parallel to the combat system, all checks work the same. So now instead we're getting a different system, which BTW has a hard time with only having 5 total gradiations, so there are big level jumps, is totally different from all other checks, etc. It also tends to make it so that the DM can't create a situation that is hard for one guy but possible and is pretty easy for another guy, it just instantly ramps itself to 'you can't do that', and then oddly the low bonus guy is almost essentially one rank less than he really is because with STR of 10 you sure don't want to be making skill check, especially when you don't get a training bonus... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Legends & Lore: Loyal Opposition
Top