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<blockquote data-quote="Scribble" data-source="post: 5664366" data-attributes="member: 23977"><p>Ok upon sleeping on it I'm now wondering if the distinction is that with a system of DCs and numbers people try to game the numbers more, but with a system like Mearls describes people try to game the game more. If that makes sense...</p><p></p><p>IE since I know unless I do something to get a bonus I will fail at this task, I'm more likely to try to do something in game to garner that bonus then if I figured I just needed to roll well.</p><p></p><p>The same being true on the other side of the screen as well- since people don't understand numbers as well, it's easier for a DM to say ok this is now an apprentice level task or something as opposed to figuring out what the proper DC should be, or just saying eh +2 I guess...</p></blockquote><p></p>
[QUOTE="Scribble, post: 5664366, member: 23977"] Ok upon sleeping on it I'm now wondering if the distinction is that with a system of DCs and numbers people try to game the numbers more, but with a system like Mearls describes people try to game the game more. If that makes sense... IE since I know unless I do something to get a bonus I will fail at this task, I'm more likely to try to do something in game to garner that bonus then if I figured I just needed to roll well. The same being true on the other side of the screen as well- since people don't understand numbers as well, it's easier for a DM to say ok this is now an apprentice level task or something as opposed to figuring out what the proper DC should be, or just saying eh +2 I guess... [/QUOTE]
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