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<blockquote data-quote="Majoru Oakheart" data-source="post: 6162256" data-attributes="member: 5143"><p>I'm extremely torn about this situation myself. I started with 2e D&D and I loved it more than anything. But after many years of playing it, and being in a group of powergamers, we found all its warts. See my other post directly above this for the kind of things we dealt with.</p><p></p><p>But as bad as some of those arguments got and as much of a headache as they gave me, I'm beginning to regret the shift to 3e more than anything else I've regretted in my life. Instead of arguing about whether the DM's made up rules were stupid or not, we instead argued about the exact interpretation of the rules in the book. Instead of the arguments being "You made up a stupid rule, now change your mind" it was instead "When you move over there you provoke an AOO. Wait, unless you have that feat that ignores it. Ok, you do. But wait, you still used a ranged attack in melee so they get an AOO. No, I don't think your feat allows you to ignore that AOO. Are you sure it does? Let's look it up to be sure. Well, the feat is a little vague about which kinds of AOO it lets you avoid. I'm going to rule it doesn't stop this one. No, I know you feel differently, but I'm saying he gets an AOO. I understand what it says in the book, I just interpret it differently than you do."</p><p></p><p>Most people only had one DM, so they got used to their rulings and began to at least rely on what they could or couldn't do. Our group had 6 different DMs each with different rules. And since we voted on which game to play each week, we could go months between times we played with one of the DMs, so we'd completely forget their houserules. We'd get use to pulling crazy stunts in one game only to try it in another and die immediately.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6162256, member: 5143"] I'm extremely torn about this situation myself. I started with 2e D&D and I loved it more than anything. But after many years of playing it, and being in a group of powergamers, we found all its warts. See my other post directly above this for the kind of things we dealt with. But as bad as some of those arguments got and as much of a headache as they gave me, I'm beginning to regret the shift to 3e more than anything else I've regretted in my life. Instead of arguing about whether the DM's made up rules were stupid or not, we instead argued about the exact interpretation of the rules in the book. Instead of the arguments being "You made up a stupid rule, now change your mind" it was instead "When you move over there you provoke an AOO. Wait, unless you have that feat that ignores it. Ok, you do. But wait, you still used a ranged attack in melee so they get an AOO. No, I don't think your feat allows you to ignore that AOO. Are you sure it does? Let's look it up to be sure. Well, the feat is a little vague about which kinds of AOO it lets you avoid. I'm going to rule it doesn't stop this one. No, I know you feel differently, but I'm saying he gets an AOO. I understand what it says in the book, I just interpret it differently than you do." Most people only had one DM, so they got used to their rulings and began to at least rely on what they could or couldn't do. Our group had 6 different DMs each with different rules. And since we voted on which game to play each week, we could go months between times we played with one of the DMs, so we'd completely forget their houserules. We'd get use to pulling crazy stunts in one game only to try it in another and die immediately. [/QUOTE]
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