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<blockquote data-quote="UngainlyTitan" data-source="post: 5663577" data-attributes="member: 28487"><p>I do not see it that way. As described you have natural ability based on attribute. So everybody can climb (to some extend bar being crippled in some fashion) so everybody by default is a novice climber and can climb a tree but probably not a rockwall. That would require at least journeyman level.</p><p>By implication there are things that cannot be attempted without training. Blacksmithing for instance would require training before becomming even a novice. So depending on setting or even campaign the DM could decide what people can do by default and what required training before anything can be attempted. These are the kind of distinctions that I like. I also like the distinction between being able to attempt something at a rudiamentary level by virtue of natural talent and the ability to invest resources in becoming good at something.</p><p>The only caveat I would have is that somethings (perception, streetwise, perhaps nature and dungeoneering - to use 4e terms) should also improve as a direct result of experience.</p><p> </p><p></p><p>To be honest with you back in the day, "I was really paying attention" cut no ice with any DM I had. Unless you very clearly stated that one was paying attention and to what and before anything untward ocured would the DM give any leeway from the "I was paying attention line"<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 5663577, member: 28487"] I do not see it that way. As described you have natural ability based on attribute. So everybody can climb (to some extend bar being crippled in some fashion) so everybody by default is a novice climber and can climb a tree but probably not a rockwall. That would require at least journeyman level. By implication there are things that cannot be attempted without training. Blacksmithing for instance would require training before becomming even a novice. So depending on setting or even campaign the DM could decide what people can do by default and what required training before anything can be attempted. These are the kind of distinctions that I like. I also like the distinction between being able to attempt something at a rudiamentary level by virtue of natural talent and the ability to invest resources in becoming good at something. The only caveat I would have is that somethings (perception, streetwise, perhaps nature and dungeoneering - to use 4e terms) should also improve as a direct result of experience. To be honest with you back in the day, "I was really paying attention" cut no ice with any DM I had. Unless you very clearly stated that one was paying attention and to what and before anything untward ocured would the DM give any leeway from the "I was paying attention line":D [/QUOTE]
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