Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Legends & Lore: What Worked, What Didn't
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cybit" data-source="post: 6261940" data-attributes="member: 66111"><p>The HP limits on spells absolutely destroy a lot of the AoE effects, since the HP limits are total HP across all creatures. Sleep / similar spells are nasty, but IIRC, the total HP limits basically stop it after 2-3 creatures, assuming the caster rolled exceptionally well. That's one of the changes that doesn't get caught in theory but shows up in play - the HP limits that a lot of spells have really hit the spells hard in terms of mass effectiveness. </p><p></p><p>Second - the amount of spells casters get are a significant impediment. You don't have the normal "wizard knows all the spells" issue that you have had in previous editions. The amount of spells a wizard can cast are also far more limited, and many of the spells that are being thrown around as "well just do X, Y, and Z" don't stack as they used to. I would point folks towards the concentration rules - concentration puts a large damper on spell stacking. </p><p></p><p>As for Mage Armor - the only way to get a 16 is if you have a 16 DEX starting off, which means that it is your single highest stat, or tied for it. </p><p> [MENTION=83996]Lokiare[/MENTION] - if you are looking for a reason to hate the game, you will find plenty. As a primarily 4E player, and someone whose favorite edition of D&D is 4E by far and away, NEXT is pretty good for me. It is currently supplanting 4E as my favorite edition, and the power gap between the casters and the melee-ers (I hate casters & love melee characters) has diminished greatly - to the point where even at L10, I'm not sure I'd rather be a caster or not. Casters can do lots of cool things, but they can't do them all at once - and that puts a significant damper on their power.</p></blockquote><p></p>
[QUOTE="Cybit, post: 6261940, member: 66111"] The HP limits on spells absolutely destroy a lot of the AoE effects, since the HP limits are total HP across all creatures. Sleep / similar spells are nasty, but IIRC, the total HP limits basically stop it after 2-3 creatures, assuming the caster rolled exceptionally well. That's one of the changes that doesn't get caught in theory but shows up in play - the HP limits that a lot of spells have really hit the spells hard in terms of mass effectiveness. Second - the amount of spells casters get are a significant impediment. You don't have the normal "wizard knows all the spells" issue that you have had in previous editions. The amount of spells a wizard can cast are also far more limited, and many of the spells that are being thrown around as "well just do X, Y, and Z" don't stack as they used to. I would point folks towards the concentration rules - concentration puts a large damper on spell stacking. As for Mage Armor - the only way to get a 16 is if you have a 16 DEX starting off, which means that it is your single highest stat, or tied for it. [MENTION=83996]Lokiare[/MENTION] - if you are looking for a reason to hate the game, you will find plenty. As a primarily 4E player, and someone whose favorite edition of D&D is 4E by far and away, NEXT is pretty good for me. It is currently supplanting 4E as my favorite edition, and the power gap between the casters and the melee-ers (I hate casters & love melee characters) has diminished greatly - to the point where even at L10, I'm not sure I'd rather be a caster or not. Casters can do lots of cool things, but they can't do them all at once - and that puts a significant damper on their power. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Legends & Lore: What Worked, What Didn't
Top