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Legends & Lore: What Worked, What Didn't
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<blockquote data-quote="Majoru Oakheart" data-source="post: 6262276" data-attributes="member: 5143"><p>Wait...so far our encounters have been taking around 3-4 rounds of combat a piece. Let's assume this 4 encounter per day at 3 rounds per combat for a total of 12 rounds of combat a day. I'd like to see the math on a Wizard outstripping a Fighter at level 5 given those assumptions.</p><p></p><p>The fighter must have a 20 strength and be using a Greatsword and take the Great Weapon Fighting Class feature.</p><p></p><p>In fact, the math is easy enough, I'll just do it. The Fighter has +7 to hit. Most enemies have a 13 AC or so at this level. So they hit 75% of the time. Their average damage is 12. They get to action surge after every short rest, let's assume they take one between each of the 4 encounters. So that means in the 12 rounds of combat they make 32 attacks. 24 of those attacks hit. 10% of them are crits because of the class feature. The crits do 20.5. 22 normal attacks x 12 = 264. 2 Crits x 20.5 = 41. 8 rounds of misses = 40 damage. For a total of 345 damage.</p><p></p><p>The 5th level Wizard has 9 Spell slots. Let's assume the 3rd level spells are 6d6 save for half. The 2nd level spells are Scorching Rays and the 1st level spells are Magic Missiles.</p><p></p><p>2 x 6d6(average 21) = 41 damage. Let's assume a monster with +0 to Dex. The DC for a 20 Int Wizard is 15. They save 30% of the time. So 12.3 of that damage in halved. So 6.15 gets taken off. Let's round down to 6 to make this easier. So 35 damage.</p><p></p><p>3 x 6d6(average 21) damage from Scorching Rays. They have +7 to hit so they hit 75% of the time. 13.5 rays hit for 94.5 damage.</p><p></p><p>4 x 3d4+3(average 10.5) damage from magic missiles. That's 42 damage.</p><p></p><p>3 rounds of using cantrips. Let's assume Ray of Frost. 9 damage a piece with only a 75% chance to hit. 20.25 damage.</p><p></p><p>Thus, during the same 12 rounds a Wizard does 35 + 94.5 + 42 + 20.25 = 191.75</p><p></p><p><strong>TL;DR:</strong></p><p>Assuming 4 encounters at 3 rounds per encounter:</p><p>5th level Fighter: 345 Damage per day</p><p>5th level Wizard: 191.75 Damage per day</p><p></p><p>Each encounter after 4 in a day just continues favoring the Fighter more and more.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6262276, member: 5143"] Wait...so far our encounters have been taking around 3-4 rounds of combat a piece. Let's assume this 4 encounter per day at 3 rounds per combat for a total of 12 rounds of combat a day. I'd like to see the math on a Wizard outstripping a Fighter at level 5 given those assumptions. The fighter must have a 20 strength and be using a Greatsword and take the Great Weapon Fighting Class feature. In fact, the math is easy enough, I'll just do it. The Fighter has +7 to hit. Most enemies have a 13 AC or so at this level. So they hit 75% of the time. Their average damage is 12. They get to action surge after every short rest, let's assume they take one between each of the 4 encounters. So that means in the 12 rounds of combat they make 32 attacks. 24 of those attacks hit. 10% of them are crits because of the class feature. The crits do 20.5. 22 normal attacks x 12 = 264. 2 Crits x 20.5 = 41. 8 rounds of misses = 40 damage. For a total of 345 damage. The 5th level Wizard has 9 Spell slots. Let's assume the 3rd level spells are 6d6 save for half. The 2nd level spells are Scorching Rays and the 1st level spells are Magic Missiles. 2 x 6d6(average 21) = 41 damage. Let's assume a monster with +0 to Dex. The DC for a 20 Int Wizard is 15. They save 30% of the time. So 12.3 of that damage in halved. So 6.15 gets taken off. Let's round down to 6 to make this easier. So 35 damage. 3 x 6d6(average 21) damage from Scorching Rays. They have +7 to hit so they hit 75% of the time. 13.5 rays hit for 94.5 damage. 4 x 3d4+3(average 10.5) damage from magic missiles. That's 42 damage. 3 rounds of using cantrips. Let's assume Ray of Frost. 9 damage a piece with only a 75% chance to hit. 20.25 damage. Thus, during the same 12 rounds a Wizard does 35 + 94.5 + 42 + 20.25 = 191.75 [B]TL;DR:[/B] Assuming 4 encounters at 3 rounds per encounter: 5th level Fighter: 345 Damage per day 5th level Wizard: 191.75 Damage per day Each encounter after 4 in a day just continues favoring the Fighter more and more. [/QUOTE]
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