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Legends of Avadnu
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<blockquote data-quote="Crothian" data-source="post: 2011451" data-attributes="member: 232"><p>Legends of Avadnu</p><p></p><p> Creatures are the backbone of most campaigns. Characters go about, kill or otherwise defeat the creatures, and of course take their treasure. But monsters are starting to look a lot a like and be more challenging for the lower levels. Where are the challenges for the high level game? Where are the creatures that have a look of originality to them? Of course the answer is Legends of Avadnu.</p><p></p><p> Legends of Avadnu is a pdf that goes with, but does not really require, Denizens of Avadnu. These are the monster books by Inner Circle Games for their upcoming campaign setting. I have to admit for the first products by a company these look impressive. They are not perfect, but a lot of work obviously went in this and it shows. </p><p></p><p> Legends is a pdf that comes in a black and white and full color versions. The full colored one is thirty five pages in length and is over ten megs in size. The black and white on is about a half meg and they come together in a zip file of almost eleven megs. The book though has no bookmarks. One of the great advantages of PDFs is bookmarks and I am sad to see they were not included. </p><p></p><p> The first thing that will separate Legends from the other PDFs is that it is full color with great art. Of course that will make printing the full color version absolutely kill a color ink printer, but that is what the black and white version is for. The art has a great feel to it and really do a great job of setting the tone of these creatures. The book has borders and there is a tan background for the text and a black background for the stat blocks. The layout is well done for the pictures and the text. The stat blocks though can be a little tough to read on screen. One of the biggest problems is the plus sign which scan look like a minus sign; other then that though the book looks really good.</p><p></p><p> The creatures though are really the stars of the book. It starts with a template that actually weakens the base creature, but it’s a great idea for a template, the Bygone Creature. Basically, this is not the original creature but an echo of it. Its colors are more subdued and it is not that powerful. But the template is designed for the truly powerful and possible unique creatures of legend like the Hydra (the one from myth not the one in the Monster Manual), the Kraken, or even the Tarrasque. The base creature can be anything of twenty or more hit dice, but it works best on things that are either extinct or locked away in some planar dungeon.</p><p></p><p> The creatures in here range from challenge rating of fifteen to thirty one. There is one new creature type, the Voidspawn. However what it means to have this creature type was not including here. It is a creature type that is in the Denizens of Avadnu. There are also some new epic feats presented in here. Each creature does have a section explaining how it interacts with Avadnu, their setting. So while this is a setting monster book, it does not assume everyone using it will be playing their setting. </p><p></p><p> Overall, this is a very solid book of higher level monsters. The creatures here are a little one the strange side and not all of them will easily fit into a campaign. But a DM should be able to find a few here that can be used very well for they have in mind.</p></blockquote><p></p>
[QUOTE="Crothian, post: 2011451, member: 232"] Legends of Avadnu Creatures are the backbone of most campaigns. Characters go about, kill or otherwise defeat the creatures, and of course take their treasure. But monsters are starting to look a lot a like and be more challenging for the lower levels. Where are the challenges for the high level game? Where are the creatures that have a look of originality to them? Of course the answer is Legends of Avadnu. Legends of Avadnu is a pdf that goes with, but does not really require, Denizens of Avadnu. These are the monster books by Inner Circle Games for their upcoming campaign setting. I have to admit for the first products by a company these look impressive. They are not perfect, but a lot of work obviously went in this and it shows. Legends is a pdf that comes in a black and white and full color versions. The full colored one is thirty five pages in length and is over ten megs in size. The black and white on is about a half meg and they come together in a zip file of almost eleven megs. The book though has no bookmarks. One of the great advantages of PDFs is bookmarks and I am sad to see they were not included. The first thing that will separate Legends from the other PDFs is that it is full color with great art. Of course that will make printing the full color version absolutely kill a color ink printer, but that is what the black and white version is for. The art has a great feel to it and really do a great job of setting the tone of these creatures. The book has borders and there is a tan background for the text and a black background for the stat blocks. The layout is well done for the pictures and the text. The stat blocks though can be a little tough to read on screen. One of the biggest problems is the plus sign which scan look like a minus sign; other then that though the book looks really good. The creatures though are really the stars of the book. It starts with a template that actually weakens the base creature, but it’s a great idea for a template, the Bygone Creature. Basically, this is not the original creature but an echo of it. Its colors are more subdued and it is not that powerful. But the template is designed for the truly powerful and possible unique creatures of legend like the Hydra (the one from myth not the one in the Monster Manual), the Kraken, or even the Tarrasque. The base creature can be anything of twenty or more hit dice, but it works best on things that are either extinct or locked away in some planar dungeon. The creatures in here range from challenge rating of fifteen to thirty one. There is one new creature type, the Voidspawn. However what it means to have this creature type was not including here. It is a creature type that is in the Denizens of Avadnu. There are also some new epic feats presented in here. Each creature does have a section explaining how it interacts with Avadnu, their setting. So while this is a setting monster book, it does not assume everyone using it will be playing their setting. Overall, this is a very solid book of higher level monsters. The creatures here are a little one the strange side and not all of them will easily fit into a campaign. But a DM should be able to find a few here that can be used very well for they have in mind. [/QUOTE]
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