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Legends of Mistyka: New D&D 3.5 Campaign OOC (Recruiting ended; accepting alts)
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<blockquote data-quote="airwalkrr" data-source="post: 4405179" data-attributes="member: 12460"><p>Happy to have you along Blackrat. Let's hope this campaign lasts longer than the last one. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I can help you with some adjustments. Religion is very condensed in Legends of Mistyka. You basically have three choices unless you are evil (you will learn about the evil religions in game).</p><p></p><p>First, there is the Old Faith, which believes in one god, the Ancient. Adherents of the Old Faith may select any domains and be of any alignment although there are different sects keeping the religion anything but unified. The Old Faith is fading from prominence.</p><p></p><p>Second, there is the Radiant Church, which accepts worshippers of any nonevil alignment and grants divine spells to those of any good alignment. The Radiant Church is a modern establishment that recognizes Radiar as their patron, though they acknowledge the existence of a number of divine beings. They are a sun and light-worshipping sect and are hunters of the undead. That would probably fit Aredal best.</p><p></p><p>Then there is the New Faith, which holds the goddess Volnara in esteem. She is the goddess of freedom, nature, and individuality. She accepts worshippers of any nonlawful alignment and grants spells to any of chaotic alignment. She has become popular with druids, rangers, and the common folk.</p><p></p><p>Domains are not hard-and-fast. As long as it isn't blatantly opposed to the god, clerics can have almost any domain they wish. Radiar wouldn't grant the Evil or Death domains for example. Paladins will only serve the Ancient or the Radiant Church, as Volnara is too whimsical for them.</p><p></p><p>As for assigning place names, I encourage you to simply leave them blank for now and fill them in as you learn more about the world.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 4405179, member: 12460"] Happy to have you along Blackrat. Let's hope this campaign lasts longer than the last one. :) I can help you with some adjustments. Religion is very condensed in Legends of Mistyka. You basically have three choices unless you are evil (you will learn about the evil religions in game). First, there is the Old Faith, which believes in one god, the Ancient. Adherents of the Old Faith may select any domains and be of any alignment although there are different sects keeping the religion anything but unified. The Old Faith is fading from prominence. Second, there is the Radiant Church, which accepts worshippers of any nonevil alignment and grants divine spells to those of any good alignment. The Radiant Church is a modern establishment that recognizes Radiar as their patron, though they acknowledge the existence of a number of divine beings. They are a sun and light-worshipping sect and are hunters of the undead. That would probably fit Aredal best. Then there is the New Faith, which holds the goddess Volnara in esteem. She is the goddess of freedom, nature, and individuality. She accepts worshippers of any nonlawful alignment and grants spells to any of chaotic alignment. She has become popular with druids, rangers, and the common folk. Domains are not hard-and-fast. As long as it isn't blatantly opposed to the god, clerics can have almost any domain they wish. Radiar wouldn't grant the Evil or Death domains for example. Paladins will only serve the Ancient or the Radiant Church, as Volnara is too whimsical for them. As for assigning place names, I encourage you to simply leave them blank for now and fill them in as you learn more about the world. [/QUOTE]
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Legends of Mistyka: New D&D 3.5 Campaign OOC (Recruiting ended; accepting alts)
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