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Legends of Mistyka: New D&D 3.5 Campaign OOC (Recruiting ended; accepting alts)
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<blockquote data-quote="Halford" data-source="post: 4410646" data-attributes="member: 64844"><p>On the off chance that a slot opens up I would like to propose the following... Man I'm ticked I didn't spot this earlier! Ah well c'est la vie.</p><p> </p><p>Halford Daern</p><p> </p><p>Halford is a charming egomaniac with as much common sense as the average boot. He tends to view the world as his stage and acts accordingly - sometimes he even gets away with it. Despite all of this in Halford's delusions he is a hero ever ready to save damsels in distress and slay dragons, etc. Described by many irked aquaintences as infuriatingly likeable.</p><p> </p><p>Human Bard 1 Chaotic Good</p><p> </p><p>Str 11, Dex 16, Con 14, Int 16, Wis 8, Cha 18</p><p> </p><p>HP: 8</p><p> </p><p>Saves: 2/5/1</p><p> </p><p>Feat: Skill Focus Diplomacy, Weapon Finesse</p><p> </p><p>AC: 18 (3 Armor, 3 Dex, 2 Shield)</p><p> </p><p>Attack: Whip + 3 (1d3), or Rapier + 3 (1d6, 18-20x2), or Shortbow + 3 1d6</p><p> </p><p>Skills: </p><p>Bluff 8</p><p>Diplomacy 11</p><p>Gather Information 8</p><p>Knowledge Local 7</p><p>Knowledge Nobility 7</p><p>Perform Sing 8</p><p>Perform Strings 8</p><p>Sense motive 3</p><p>Tumble 7</p><p>Use Magic Device 8</p><p> </p><p>Equipment:</p><p> </p><p>Rapier 20gp</p><p>Whip x 2 = 2gp</p><p>Shortbow = 30gp</p><p>20 Arrows = 2gp</p><p>Studded Leather Armor = 25gp</p><p>Heavy Wooden Shield = 7gp</p><p>Traveler's Outfit = 1gp</p><p>Entertainer's Outfit = 3gp</p><p>Signet Ring = 5gp</p><p>Lyre = 5gp</p><p> </p><p>Total = 100gp</p><p> </p><p>I would also add the following if flaws and traits were allowed from the SRD - I don't feel they render the character overly powerful, but undestand a great many DMs dislike them.</p><p> </p><p>Flaw: Inattentive - 4 penalty to Spot and Listen, afterall the world should be paying attention to Halford not the other way round! Use to add Skill focus Bluff.</p><p> </p><p>Traits: Easygoing = +1 Gather Information, -1 Sense Motive</p><p>Polite = +1 Diplomacy, -2 Intimidate</p></blockquote><p></p>
[QUOTE="Halford, post: 4410646, member: 64844"] On the off chance that a slot opens up I would like to propose the following... Man I'm ticked I didn't spot this earlier! Ah well c'est la vie. Halford Daern Halford is a charming egomaniac with as much common sense as the average boot. He tends to view the world as his stage and acts accordingly - sometimes he even gets away with it. Despite all of this in Halford's delusions he is a hero ever ready to save damsels in distress and slay dragons, etc. Described by many irked aquaintences as infuriatingly likeable. Human Bard 1 Chaotic Good Str 11, Dex 16, Con 14, Int 16, Wis 8, Cha 18 HP: 8 Saves: 2/5/1 Feat: Skill Focus Diplomacy, Weapon Finesse AC: 18 (3 Armor, 3 Dex, 2 Shield) Attack: Whip + 3 (1d3), or Rapier + 3 (1d6, 18-20x2), or Shortbow + 3 1d6 Skills: Bluff 8 Diplomacy 11 Gather Information 8 Knowledge Local 7 Knowledge Nobility 7 Perform Sing 8 Perform Strings 8 Sense motive 3 Tumble 7 Use Magic Device 8 Equipment: Rapier 20gp Whip x 2 = 2gp Shortbow = 30gp 20 Arrows = 2gp Studded Leather Armor = 25gp Heavy Wooden Shield = 7gp Traveler's Outfit = 1gp Entertainer's Outfit = 3gp Signet Ring = 5gp Lyre = 5gp Total = 100gp I would also add the following if flaws and traits were allowed from the SRD - I don't feel they render the character overly powerful, but undestand a great many DMs dislike them. Flaw: Inattentive - 4 penalty to Spot and Listen, afterall the world should be paying attention to Halford not the other way round! Use to add Skill focus Bluff. Traits: Easygoing = +1 Gather Information, -1 Sense Motive Polite = +1 Diplomacy, -2 Intimidate [/QUOTE]
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