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<blockquote data-quote="Vigilance" data-source="post: 2792559" data-attributes="member: 4275"><p>Its usually an ironic end, rather than something that actually works counter to the Fate.</p><p></p><p>Here's an example from my Legends of the Samurai campaign: A samurai's infant son is orphaned as a child during clan strife and is found by a peasant woman who convinces her husband to raise the child as their own.</p><p></p><p>The player selects: "discover noble heritage" and "become the greatest swordsman in all the land".</p><p></p><p>The GM secretly selects "will slay his only living relative" as the player's Destiny.</p><p></p><p>As his career progresses, he spends fate points to discover clues to his past and win duels.</p><p></p><p>One day he meets a masked swordsman on a lonely road, who issues a challenge. The challenge is accepted and the PC swordsmen is victorious. When he pulls the mask off the swordsman he killed, he sees his own face staring back at him and realizes he has just killed his twin brother.</p><p></p><p>Edit (forgot the end) Having fulfilled both aspects of his Fate, but found only sorrow as a result, the swordsman asks his Daimyo for permission to commit seppuku and is denied. For the rest of his days he is a figure of vengeful fury on the battlefield, throwing himself into ever more dangerous duels on the battlefield, seeking an honorable end to his misery.</p><p></p><p>But, thanks to his incomparable swordsmanship, he never does. He dies an old man in bed. Unmarried and his line ends with him.</p></blockquote><p></p>
[QUOTE="Vigilance, post: 2792559, member: 4275"] Its usually an ironic end, rather than something that actually works counter to the Fate. Here's an example from my Legends of the Samurai campaign: A samurai's infant son is orphaned as a child during clan strife and is found by a peasant woman who convinces her husband to raise the child as their own. The player selects: "discover noble heritage" and "become the greatest swordsman in all the land". The GM secretly selects "will slay his only living relative" as the player's Destiny. As his career progresses, he spends fate points to discover clues to his past and win duels. One day he meets a masked swordsman on a lonely road, who issues a challenge. The challenge is accepted and the PC swordsmen is victorious. When he pulls the mask off the swordsman he killed, he sees his own face staring back at him and realizes he has just killed his twin brother. Edit (forgot the end) Having fulfilled both aspects of his Fate, but found only sorrow as a result, the swordsman asks his Daimyo for permission to commit seppuku and is denied. For the rest of his days he is a figure of vengeful fury on the battlefield, throwing himself into ever more dangerous duels on the battlefield, seeking an honorable end to his misery. But, thanks to his incomparable swordsmanship, he never does. He dies an old man in bed. Unmarried and his line ends with him. [/QUOTE]
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