Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Legends of the Samurai: Mystic Arts: Kenza Questions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Vigilance" data-source="post: 2092730" data-attributes="member: 4275"><p>I didnt think you were being critical at all. </p><p></p><p>The Kenza is a very different take on magic than is usually seen in D&D. Its actually unlike anything I have ever seen before in a P&P rpg, closer to the mage from most CRPGs than what you normally find in D&D. </p><p></p><p>So in a way its an experiment, and my initial write-up for the class was way overpowered Just ask Paul's party that got TPK'd by a maximized, empowered fireball that killed two party members who *made* their save This was the final straw that got Evasion re-added to many of the LOS classes. I had originally not had it as a class ability for any of the classes, specifically make the Kenza a little more fearsome... turns out he's fearsome enough <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>There's a lot of little things that make the Kenza powerful that (in my experience) don't show up on a cursory inspection. For instance, and this was mentioned above, the prevalence of metamagic. With the ability to horde spell points for that one big maximized, empowered, spell, you see these sorts of tricks much more often, since the Kenza can conserve his energy with cheap low-level spells most of the time. </p><p></p><p>This was true in Legends of Excalibur too, but there weren't really any BOOM spells there so it wasn't as noticeable. </p><p></p><p>Chuck</p></blockquote><p></p>
[QUOTE="Vigilance, post: 2092730, member: 4275"] I didnt think you were being critical at all. The Kenza is a very different take on magic than is usually seen in D&D. Its actually unlike anything I have ever seen before in a P&P rpg, closer to the mage from most CRPGs than what you normally find in D&D. So in a way its an experiment, and my initial write-up for the class was way overpowered Just ask Paul's party that got TPK'd by a maximized, empowered fireball that killed two party members who *made* their save This was the final straw that got Evasion re-added to many of the LOS classes. I had originally not had it as a class ability for any of the classes, specifically make the Kenza a little more fearsome... turns out he's fearsome enough ;) There's a lot of little things that make the Kenza powerful that (in my experience) don't show up on a cursory inspection. For instance, and this was mentioned above, the prevalence of metamagic. With the ability to horde spell points for that one big maximized, empowered, spell, you see these sorts of tricks much more often, since the Kenza can conserve his energy with cheap low-level spells most of the time. This was true in Legends of Excalibur too, but there weren't really any BOOM spells there so it wasn't as noticeable. Chuck [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Legends of the Samurai: Mystic Arts: Kenza Questions
Top