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Legends of Xen'drik, Chapter 1: Opening the Harbor (OOC)
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<blockquote data-quote="gabrion" data-source="post: 3822487" data-attributes="member: 30779"><p>Everyone – I made specific mention of it to Stonegod below, but everyone might be interested in this. In the MIC there is an item called the healing belt which only costs 750gp and allows you to heal up to 6d8 hp/day. It’s not a ton, but it’s a cheap source of in combat healing. Also if anyone is interested in out of combat healing, wands of lesser vigor are the best bet there since they heal 11 hp/charge. </p><p></p><p>Anyway, the characters were all pretty clean and I didn’t find any glaring errors. I’ll try to get the IC thread up sometime tonight. I’ve been especially busy these last few days so it may get pushed back one more day, but I hope not. For now you all can move your characters to the <a href="http://www.enworld.org/showthread.php?t=209269" target="_blank">RG</a>.</p><p></p><p>Stonegod: <ul> <li data-xf-list-type="ul">I see you have a few potions of cure mod wounds. Potions are nice, but there is a nifty item in MIC called the healing belt that can heal you up to 6d8 hp/day for only 750 gold. This is usually a better buy than pots.</li> <li data-xf-list-type="ul">Likewise, if your wand of cure light wounds is meant to be for out of combat healing, you would be better off with a wand of lesser vigor (CD), which heals 11 hp/charge rather than the average 5.5 from CLW.</li> <li data-xf-list-type="ul">Other than these minor suggestions, I don’t see anything that looks out of whack numbers wise.</li> </ul><p></p><p>Shayuri: <ul> <li data-xf-list-type="ul">Your sheet still says level 8 at the top (even though it looks like you’ve actually updated most things to 9)</li> <li data-xf-list-type="ul">When you get a chance I would like you to add a standard set of prepared spells. You can obviously change these any time, but I’d like to know what the default set is.</li> <li data-xf-list-type="ul">You don’t necessarily have to do it now, but when you chose a form and wild shape into it I’d like you to copy the stats to your character sheet so they will be there for future reference.</li> </ul><p></p><p>Erekose: Looks good</p><p></p><p>Shaggy: <ul> <li data-xf-list-type="ul">Where can I find Serpent’s strike? </li> <li data-xf-list-type="ul">I noticed you have Combat Reflexes but not a lot of generators. Mayhaps getting an item to enlarge yourself (or even some potions) would help? Alternatively Karmic Strike could be a big help, but it requires 2 feats and it looks like you’re very tight on those. Just some thoughts.</li> </ul></blockquote><p></p>
[QUOTE="gabrion, post: 3822487, member: 30779"] Everyone – I made specific mention of it to Stonegod below, but everyone might be interested in this. In the MIC there is an item called the healing belt which only costs 750gp and allows you to heal up to 6d8 hp/day. It’s not a ton, but it’s a cheap source of in combat healing. Also if anyone is interested in out of combat healing, wands of lesser vigor are the best bet there since they heal 11 hp/charge. Anyway, the characters were all pretty clean and I didn’t find any glaring errors. I’ll try to get the IC thread up sometime tonight. I’ve been especially busy these last few days so it may get pushed back one more day, but I hope not. For now you all can move your characters to the [url=http://www.enworld.org/showthread.php?t=209269]RG[/url]. Stonegod:[list][*]I see you have a few potions of cure mod wounds. Potions are nice, but there is a nifty item in MIC called the healing belt that can heal you up to 6d8 hp/day for only 750 gold. This is usually a better buy than pots. [*]Likewise, if your wand of cure light wounds is meant to be for out of combat healing, you would be better off with a wand of lesser vigor (CD), which heals 11 hp/charge rather than the average 5.5 from CLW. [*]Other than these minor suggestions, I don’t see anything that looks out of whack numbers wise.[/list] Shayuri:[list][*]Your sheet still says level 8 at the top (even though it looks like you’ve actually updated most things to 9) [*]When you get a chance I would like you to add a standard set of prepared spells. You can obviously change these any time, but I’d like to know what the default set is. [*]You don’t necessarily have to do it now, but when you chose a form and wild shape into it I’d like you to copy the stats to your character sheet so they will be there for future reference.[/list] Erekose: Looks good Shaggy:[list][*]Where can I find Serpent’s strike? [*]I noticed you have Combat Reflexes but not a lot of generators. Mayhaps getting an item to enlarge yourself (or even some potions) would help? Alternatively Karmic Strike could be a big help, but it requires 2 feats and it looks like you’re very tight on those. Just some thoughts.[/list] [/QUOTE]
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