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Legens&Lore: Monte Cook takes over
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<blockquote data-quote="Hussar" data-source="post: 5688762" data-attributes="member: 22779"><p>Funny thing is, I see 3e as fairly close mechanically to 4e. </p><p></p><p>Most of the sacred cows that were sacrificed from 3e to 4e were flavour ones. Tasty ones too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Mechanically, 4e is pretty solidly a d20 system.</p><p></p><p>Of course, this also depends when in the design cycle of 3e we're talking about. If you want to compare freshly released 3.0, then, sure, I'd buy that it was borrowing a lot from 2e, particularly late 2e, with a very large dash of Rolemaster. Which, given Monte Cook's history, should come as a surprise to no one.</p><p></p><p>But, if you move forward a few years, late (ish) 3e isn't all that far from 4e. Even before stuff like Bo9S, you had all sorts of mechanics that were moving the game further and further from core concepts like Vancian casting (with classes like the Warlock and feats that allowed you to continually cast all day long). </p><p></p><p>I guess it's all about perception. I opened the 4e PHB and saw things that were pretty familiar from all the way along.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5688762, member: 22779"] Funny thing is, I see 3e as fairly close mechanically to 4e. Most of the sacred cows that were sacrificed from 3e to 4e were flavour ones. Tasty ones too. :D Mechanically, 4e is pretty solidly a d20 system. Of course, this also depends when in the design cycle of 3e we're talking about. If you want to compare freshly released 3.0, then, sure, I'd buy that it was borrowing a lot from 2e, particularly late 2e, with a very large dash of Rolemaster. Which, given Monte Cook's history, should come as a surprise to no one. But, if you move forward a few years, late (ish) 3e isn't all that far from 4e. Even before stuff like Bo9S, you had all sorts of mechanics that were moving the game further and further from core concepts like Vancian casting (with classes like the Warlock and feats that allowed you to continually cast all day long). I guess it's all about perception. I opened the 4e PHB and saw things that were pretty familiar from all the way along. [/QUOTE]
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