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Legens&Lore: Monte Cook takes over
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<blockquote data-quote="Hussar" data-source="post: 5691341" data-attributes="member: 22779"><p>Oh, fair enough. Too true. If nothing else, coming up with unique critters every single encounter is too much work and probably nowhere near enough pay off. </p><p></p><p>But, that wasn't really my point though. I was referring to the difference between 3e and earlier editions. Surprising the PC's in any edition isn't all that difficult. But, I do think that in 3e, where NPC's are built just like PC's, it's a little more difficult to build unique creatures without having to bring in lots of other baggage - like having to stat out a 4th level barbarian for an orc opponent.</p><p></p><p>Yes, you can ignore rules. I get that. But, if you're just going to ignore the rules anyway, why bother having them in the first place? Why make the point that NPC's and PC's are built the same way when no one is actually going to do it? And, I think, by and large, we don't. We don't bother statting up that 4th level barbarians skills, probably don't spend a whole lot of time fiddling about with his wealth, hit points are likely simply given and not rolled, on and on. </p><p></p><p>Never mind a 15th level cleric. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> That's a bit more work than anyone really wants to do by and large.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5691341, member: 22779"] Oh, fair enough. Too true. If nothing else, coming up with unique critters every single encounter is too much work and probably nowhere near enough pay off. But, that wasn't really my point though. I was referring to the difference between 3e and earlier editions. Surprising the PC's in any edition isn't all that difficult. But, I do think that in 3e, where NPC's are built just like PC's, it's a little more difficult to build unique creatures without having to bring in lots of other baggage - like having to stat out a 4th level barbarian for an orc opponent. Yes, you can ignore rules. I get that. But, if you're just going to ignore the rules anyway, why bother having them in the first place? Why make the point that NPC's and PC's are built the same way when no one is actually going to do it? And, I think, by and large, we don't. We don't bother statting up that 4th level barbarians skills, probably don't spend a whole lot of time fiddling about with his wealth, hit points are likely simply given and not rolled, on and on. Never mind a 15th level cleric. :confused: That's a bit more work than anyone really wants to do by and large. [/QUOTE]
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