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Lego Sandbox vs Open Sandbox (and other sandbox discussion)
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<blockquote data-quote="Enrahim" data-source="post: 9671464" data-attributes="member: 7025577"><p>The way I read it it had more to do about the granularity. A heavily prepped strongly interconnected living world with no concretized adventure locations seemed to fall into the open sandbox. While the lego approach is more like the hex crawl with several somewhat disjoint adventure locations. Isle of dread and kingmaker would be what I consider two well known published lego sandboxes. Meanwhile just playing based on a standard setting book would quickly be an open sandbox (and I think Halls of Arden Vul might possibly be considered the most detailed open sandbox ever published)</p><p></p><p>It also do not specify who specifies the content of the sandbox. You could imagine the players buying a module for the GM to put into a lego sandbox, and open sandboxes can easily be made to allow for huge amounts of player input (as exemplified by my experiences described in a previous post)</p><p></p><p>In a previous post I argued the dimension you talk about here seem to be orthogonal. There might be correlation, but I can easily envision an improvised lego sandbox and a very heavily prepared open sandbox with my understanding of those terms.</p></blockquote><p></p>
[QUOTE="Enrahim, post: 9671464, member: 7025577"] The way I read it it had more to do about the granularity. A heavily prepped strongly interconnected living world with no concretized adventure locations seemed to fall into the open sandbox. While the lego approach is more like the hex crawl with several somewhat disjoint adventure locations. Isle of dread and kingmaker would be what I consider two well known published lego sandboxes. Meanwhile just playing based on a standard setting book would quickly be an open sandbox (and I think Halls of Arden Vul might possibly be considered the most detailed open sandbox ever published) It also do not specify who specifies the content of the sandbox. You could imagine the players buying a module for the GM to put into a lego sandbox, and open sandboxes can easily be made to allow for huge amounts of player input (as exemplified by my experiences described in a previous post) In a previous post I argued the dimension you talk about here seem to be orthogonal. There might be correlation, but I can easily envision an improvised lego sandbox and a very heavily prepared open sandbox with my understanding of those terms. [/QUOTE]
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