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General Tabletop Discussion
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Lego Sandbox vs Open Sandbox (and other sandbox discussion)
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<blockquote data-quote="Emerikol" data-source="post: 9672010" data-attributes="member: 6698278"><p>Open sandbox is an oxymoron. The term and sandbox means limited to an area, the sandbox. There is buy in from the players to stay in the sandbox which hopefully is well done and large enough.</p><p></p><p>The LEGO sandbox is just sandbox. The DM builds all kinds of "adventure" opportunities in the sandbox. The players pick and choose. Of course they can build an inn and become innkeepers if they want. I'm not long for that campaign if that is the primary focus though if it's a side hustle it can be a really fun aspect of the game. I've had "business" owning PCs before.</p><p></p><p>Typical Sandboxes</p><p>1. A very large city with secrets in, under, and around. Think Ptolus.</p><p>2. A wild lands type setting with various monster groups. Think Keep on the Borderlands.</p><p>3. A megadungeon near a town or city that is the primary adventure locale. Castle Greyhawk.</p><p></p><p>From what I've seen of sandboxes, and most of my games at least start out as sandboxes, the game as the party levels advances to another sandbox. Eventually the party is so powerful a sandbox doesn't really make sense and they advance to a nation state or even regional level.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 9672010, member: 6698278"] Open sandbox is an oxymoron. The term and sandbox means limited to an area, the sandbox. There is buy in from the players to stay in the sandbox which hopefully is well done and large enough. The LEGO sandbox is just sandbox. The DM builds all kinds of "adventure" opportunities in the sandbox. The players pick and choose. Of course they can build an inn and become innkeepers if they want. I'm not long for that campaign if that is the primary focus though if it's a side hustle it can be a really fun aspect of the game. I've had "business" owning PCs before. Typical Sandboxes 1. A very large city with secrets in, under, and around. Think Ptolus. 2. A wild lands type setting with various monster groups. Think Keep on the Borderlands. 3. A megadungeon near a town or city that is the primary adventure locale. Castle Greyhawk. From what I've seen of sandboxes, and most of my games at least start out as sandboxes, the game as the party levels advances to another sandbox. Eventually the party is so powerful a sandbox doesn't really make sense and they advance to a nation state or even regional level. [/QUOTE]
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