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Leif's 4E Adventuring in Encastulum [IC 01]
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<blockquote data-quote="RavenBlackthorne" data-source="post: 6628282" data-attributes="member: 83060"><p>The goblin's attack opens up a nasty looking wound on Firil's leg. He grits his teeth, notices Irinea's sword distract the goblin, drops into a low, crouching stance and swings <em>Azidis</em> hard at the enemy.</p><p></p><p>[sblock=Actions]</p><p><span style="color: #008000">Minor - Aspect of the Lurking Spider[</span></p><p><span style="color: #008000">Standard - Melee Basic w/CA from flanking with Irinea</span></p><p>Rest to happen if attack successful[/sblock]</p><p></p><p>[roll0]</p><p>[roll1]</p><p></p><p>[sblock=Firil Combat Stats]<strong>AC</strong>: 16 <strong>Fort</strong>: 13 <strong>Ref</strong>: 16 <strong>Will</strong>: 13 </p><p><strong>Init</strong>: +4 </p><p><strong>PI</strong>: 12 <strong>PP</strong>:17</p><p><strong>HP</strong>: 8/24 - Bloodied</p><p><strong>Surges</strong>: 8/8</p><p> [sblock=Powers]<span style="color: #008000"><strong>Melee</strong> <strong>Basic</strong> [Standard] - (+7 vs AC, 1d10+6 dmg)</span></p><p><span style="color: #008000"><strong>Ranged</strong> <strong>Basic </strong><span style="color: #008000">[Standard]</span> - <span style="color: #008000">(+6 vs AC, 1d10+6 dmg) </span></span></p><p><span style="color: #008000"><strong>Dual</strong> <strong>Weapon</strong> <strong>Attack</strong> [Free] - (+7 vs AC, 1d6+6 dmg)</span></p><p><span style="color: #008000"><strong>Aspect</strong> <strong>of</strong> <strong>the</strong> <strong>Charging</strong> <strong>Ram</strong> [Minor] - (No OA, +2 dmg & Prone on Charge)</span></p><p><span style="color: #008000"><strong>Aspect of the Lurking Spider</strong> [Minor] - (+2 Stealth, +5 Athletics on climb, +2 dmg w/CA)</span></p><p><span style="color: #b22222"><strong>Iron</strong> <strong>Wolf</strong> <strong>Charge</strong> [No Action] - <span style="color: #b22222">(+1d6 original attack, Secondary: close burst 2, +4 vs Will, push 2 & -2 atk)</span></span></p><p><span style="color: #b22222"><strong>Power</strong> <strong>Strike</strong> [No Action] - (+1[W])</span></p><p><span style="color: #b22222"><strong>Heroic</strong> <strong>Effort</strong> <span style="color: #b22222">[No Action]</span> - (+4 to atk or save)</span></p><p> [/sblock][sblock=Features]<strong>Ambush</strong> <strong>Expertise</strong> – after Stealth roll, allies within 10 gain +2 to Stealth till end of next turn</p><p><strong>Attack</strong> <strong>Finesse</strong> – Dex instead of Str for atk & dmg for melee basic</p><p><strong>Mountain</strong> <strong>Guide</strong> – successful Athletics check to climb reduces DC by 2 for allies</p><p><strong>Spinning</strong> <strong>Axe</strong> <strong>Mastery</strong> - +2 dmg when axe in off hand</p><p> [/sblock][sblock=Feats]1[SUP]st[/SUP] Level: <strong>Axe</strong> <strong>Expertise</strong> - +1 to atk with axes, reroll dmg result of 1</p><p> 1[SUP]st[/SUP] Level: <strong>Headsman’s</strong> <strong>Chop</strong> - +5 dmg to prone target with axes/heavy blades</p><p> [/sblock][sblock=Skills]<strong>Acrobatics</strong> +9</p><p><strong>Arcana</strong> +0</p><p><strong>Athletics</strong> +6</p><p><strong>Bluff</strong> +0</p><p><strong>Diplomacy</strong> +0</p><p><strong>Dungeoneering</strong> +2</p><p><strong>Endurance</strong> +8</p><p><strong>Heal</strong> +2</p><p><strong>History</strong> +0</p><p><strong>Insight</strong> +2</p><p><strong>Intimidate</strong> +0</p><p><strong>Nature</strong> +7</p><p><strong>Perception</strong> +7</p><p><strong>Religion</strong> +0</p><p><strong>Stealth</strong> +9</p><p><strong>Streetwise</strong> +0</p><p><strong>Thievery</strong> +4</p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="RavenBlackthorne, post: 6628282, member: 83060"] The goblin's attack opens up a nasty looking wound on Firil's leg. He grits his teeth, notices Irinea's sword distract the goblin, drops into a low, crouching stance and swings [I]Azidis[/I] hard at the enemy. [sblock=Actions] [COLOR="#008000"]Minor - Aspect of the Lurking Spider[ Standard - Melee Basic w/CA from flanking with Irinea[/COLOR] Rest to happen if attack successful[/sblock] [roll0] [roll1] [sblock=Firil Combat Stats][B]AC[/B]: 16 [B]Fort[/B]: 13 [B]Ref[/B]: 16 [B]Will[/B]: 13 [B]Init[/B]: +4 [B]PI[/B]: 12 [B]PP[/B]:17 [B]HP[/B]: 8/24 - Bloodied [B]Surges[/B]: 8/8 [sblock=Powers][COLOR=#008000][B]Melee[/B] [B]Basic[/B] [Standard] - (+7 vs AC, 1d10+6 dmg) [B]Ranged[/B] [B]Basic [/B][COLOR=#008000][Standard][/COLOR] - [COLOR=#008000](+6 vs AC, 1d10+6 dmg) [/COLOR] [B]Dual[/B] [B]Weapon[/B] [B]Attack[/B] [Free] - (+7 vs AC, 1d6+6 dmg) [B]Aspect[/B] [B]of[/B] [B]the[/B] [B]Charging[/B] [B]Ram[/B] [Minor] - (No OA, +2 dmg & Prone on Charge) [B]Aspect of the Lurking Spider[/B] [Minor] - (+2 Stealth, +5 Athletics on climb, +2 dmg w/CA)[/COLOR] [COLOR=#b22222][B]Iron[/B] [B]Wolf[/B] [B]Charge[/B] [No Action] - [COLOR=#b22222](+1d6 original attack, Secondary: close burst 2, +4 vs Will, push 2 & -2 atk)[/COLOR] [B]Power[/B] [B]Strike[/B] [No Action] - (+1[W]) [B]Heroic[/B] [B]Effort[/B] [COLOR=#b22222][No Action][/COLOR] - (+4 to atk or save)[/COLOR] [/sblock][sblock=Features][B]Ambush[/B] [B]Expertise[/B] – after Stealth roll, allies within 10 gain +2 to Stealth till end of next turn [B]Attack[/B] [B]Finesse[/B] – Dex instead of Str for atk & dmg for melee basic [B]Mountain[/B] [B]Guide[/B] – successful Athletics check to climb reduces DC by 2 for allies [B]Spinning[/B] [B]Axe[/B] [B]Mastery[/B] - +2 dmg when axe in off hand [/sblock][sblock=Feats]1[SUP]st[/SUP] Level: [B]Axe[/B] [B]Expertise[/B] - +1 to atk with axes, reroll dmg result of 1 1[SUP]st[/SUP] Level: [B]Headsman’s[/B] [B]Chop[/B] - +5 dmg to prone target with axes/heavy blades [/sblock][sblock=Skills][B]Acrobatics[/B] +9 [B]Arcana[/B] +0 [B]Athletics[/B] +6 [B]Bluff[/B] +0 [B]Diplomacy[/B] +0 [B]Dungeoneering[/B] +2 [B]Endurance[/B] +8 [B]Heal[/B] +2 [B]History[/B] +0 [B]Insight[/B] +2 [B]Intimidate[/B] +0 [B]Nature[/B] +7 [B]Perception[/B] +7 [B]Religion[/B] +0 [B]Stealth[/B] +9 [B]Streetwise[/B] +0 [B]Thievery[/B] +4 [/sblock] [/QUOTE]
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Leif's 4E Adventuring in Encastulum [IC 01]
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