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Leif's "County of Urnst" Greyhawk Gamma Game [AD&D 1E] [ RG]
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<blockquote data-quote="howandwhy99" data-source="post: 6112029" data-attributes="member: 3192"><p>Rosco is a male elf, a little on the short side, but strong and well armed and armored. He clearly has the look of life long lived outside of civilization, one who is more acquainted with sleeping on the ground than in a bed. He also has the appearance of a soldier, more than just a huntsmen from the woods. His armor and weapons are old, though well taken care of. The rest of his clothing and accoutrements appear roughly crafted, perhaps personally made. </p><p></p><p>His elven nature shines through despite his modern wares. He has bright eyes and a smile for passersby, a light gaiety in his mood and an easy grace whatever the situation. </p><p></p><p></p><p><strong><u>Rosco</u></strong></p><p>Fighter 4</p><p>Elf (high)</p><p>Neutral Good</p><p>XP: 13700 / Needed: 18000</p><p></p><p>STR 14 +200 coin weight, 1-2 open door, 7% BB/LG</p><p>INT 11 2 additional languages</p><p>WIS 15 +1 magical attack adjustment</p><p>DEX 12 </p><p>CON 7 55% SS, 60% Res</p><p>CHA 15 7 henchmen max, +15% loyalty, +15% Reaction adjustment</p><p></p><p>Hit Points: 35</p><p>Armor Class: 3</p><p>Move: 12", 6" with splint mail on</p><p></p><p>Saving Throws</p><p>13 Paralyzation, Poison, or Death Magic</p><p>14 Petrification or Polymorph</p><p>15 Rod, Staff, or Wand</p><p>16 Breath Weapon</p><p>16 Spell</p><p></p><p>Languages: Common, Elven, Alignment, +1</p><p>Background / Secondary Skill: Husbandman</p><p>Age: 404</p><p>Height 4'9"</p><p>Weight 112#</p><p>Gold Pieces: (180) 40gp, 5sp</p><p></p><p><strong>Elven Abilities</strong></p><p>•Magic Resistance 90% to Sleep and Charm spells. If successful, Saving Throws still apply. </p><p>•+1 to Attacks when using Short Sword, Long Sword, Any Bow but a Crossbow.</p><p>•SPEAK: Elvish, Gnome, Halfling, Goblin, Hobgoblin, Orcish, Gnoll, Common, and Alignment + 1 more language for every point over INT 15.</p><p>•Infrared Sight 60’.</p><p>•Find Secret Door 1 on 1d6 within 10’ or less – No active Search required.</p><p>•Find Secret Door 2 on 1d6 within 10’ or less – requires an active Search.</p><p>•Find Concealed Door 3 in 1d6 within 10’ or less – requires an active Search.</p><p>•+1 DEX / -1 CON, </p><p>•Surprise 4 on 1d6 only when not in metal armor & (a) alone, (b) 90’ or more away from a party, (c) in a party of Elves or Halflings not wearing metal armor.</p><p>•Surprise 2 on 1d6 as above & portal must be opened for a Confrontation.</p><p></p><p><strong>Fighter Abilities</strong> are mostly core elements, not extras. They are the best at combat and at 9th level they can establish a freehold and become a Lord.</p><p></p><p><strong>Equipment</strong>:</p><p>80gp Splint mail, elven heirloom</p><p>10gp Small Steel shield, dwarven</p><p>15gp Long sword and scabberd, human-made</p><p>15sp Snakeskin Waterbag for water or wine</p><p>2gp Lambskin backpack (the following contents are all inside)</p><p>3gp Standard fresh rations ~1 week</p><p>5gp Iron rations ~1 week</p><p>5gp Bone carved map case (empty)</p><p>12gp Brass bullseye lantern</p><p>1gp boiled leather flask (1 pint oil for lantern)</p><p>1gp Self-carved wooden tinder box, with flint stone & steel rod</p><p>2gp Carving knife</p><p></p><p><strong>Magic Items</strong> --[<em>Being determined by DM</em>]</p><p></p><p></p><p><strong>Rosco's background</strong>:</p><p>Companion of Arswydion [a.k.a. Ellydd], a warrior-priest and fellow worshipper of Ehlenestra [a.k.a. Elhonna]. </p><p>Rosco spends most of his time in the Celadon Forest frolicking with other elves. On occasion he leaves, whenever the mood strikes him, to go looking for a fight. Not for gold or glory, but to defend those in need and shorten the stature of those whom he feels deserve such shortening. </p><p>Humans are a strange lot to him and he usually only travels their lands for adventure, folly, and to laugh as they trade just about anything for a few poorly carved pieces of metal.</p><p>As any woodsy elf Rosco is accustomed to song and dance and merrymaking, wiling away many years in service only to pleasure and happiness.</p><p>He is no stranger to the leaf or harp, but has found the world beyond that of the elves to have its pleasures to. In this he usually prefers to keep his wits about him (though is not entirely unknown to the mushroom gnomes either).</p></blockquote><p></p>
[QUOTE="howandwhy99, post: 6112029, member: 3192"] Rosco is a male elf, a little on the short side, but strong and well armed and armored. He clearly has the look of life long lived outside of civilization, one who is more acquainted with sleeping on the ground than in a bed. He also has the appearance of a soldier, more than just a huntsmen from the woods. His armor and weapons are old, though well taken care of. The rest of his clothing and accoutrements appear roughly crafted, perhaps personally made. His elven nature shines through despite his modern wares. He has bright eyes and a smile for passersby, a light gaiety in his mood and an easy grace whatever the situation. [B][U]Rosco[/U][/B] Fighter 4 Elf (high) Neutral Good XP: 13700 / Needed: 18000 STR 14 +200 coin weight, 1-2 open door, 7% BB/LG INT 11 2 additional languages WIS 15 +1 magical attack adjustment DEX 12 CON 7 55% SS, 60% Res CHA 15 7 henchmen max, +15% loyalty, +15% Reaction adjustment Hit Points: 35 Armor Class: 3 Move: 12", 6" with splint mail on Saving Throws 13 Paralyzation, Poison, or Death Magic 14 Petrification or Polymorph 15 Rod, Staff, or Wand 16 Breath Weapon 16 Spell Languages: Common, Elven, Alignment, +1 Background / Secondary Skill: Husbandman Age: 404 Height 4'9" Weight 112# Gold Pieces: (180) 40gp, 5sp [B]Elven Abilities[/B] •Magic Resistance 90% to Sleep and Charm spells. If successful, Saving Throws still apply. •+1 to Attacks when using Short Sword, Long Sword, Any Bow but a Crossbow. •SPEAK: Elvish, Gnome, Halfling, Goblin, Hobgoblin, Orcish, Gnoll, Common, and Alignment + 1 more language for every point over INT 15. •Infrared Sight 60’. •Find Secret Door 1 on 1d6 within 10’ or less – No active Search required. •Find Secret Door 2 on 1d6 within 10’ or less – requires an active Search. •Find Concealed Door 3 in 1d6 within 10’ or less – requires an active Search. •+1 DEX / -1 CON, •Surprise 4 on 1d6 only when not in metal armor & (a) alone, (b) 90’ or more away from a party, (c) in a party of Elves or Halflings not wearing metal armor. •Surprise 2 on 1d6 as above & portal must be opened for a Confrontation. [B]Fighter Abilities[/B] are mostly core elements, not extras. They are the best at combat and at 9th level they can establish a freehold and become a Lord. [B]Equipment[/B]: 80gp Splint mail, elven heirloom 10gp Small Steel shield, dwarven 15gp Long sword and scabberd, human-made 15sp Snakeskin Waterbag for water or wine 2gp Lambskin backpack (the following contents are all inside) 3gp Standard fresh rations ~1 week 5gp Iron rations ~1 week 5gp Bone carved map case (empty) 12gp Brass bullseye lantern 1gp boiled leather flask (1 pint oil for lantern) 1gp Self-carved wooden tinder box, with flint stone & steel rod 2gp Carving knife [B]Magic Items[/B] --[[I]Being determined by DM[/I]] [B]Rosco's background[/B]: Companion of Arswydion [a.k.a. Ellydd], a warrior-priest and fellow worshipper of Ehlenestra [a.k.a. Elhonna]. Rosco spends most of his time in the Celadon Forest frolicking with other elves. On occasion he leaves, whenever the mood strikes him, to go looking for a fight. Not for gold or glory, but to defend those in need and shorten the stature of those whom he feels deserve such shortening. Humans are a strange lot to him and he usually only travels their lands for adventure, folly, and to laugh as they trade just about anything for a few poorly carved pieces of metal. As any woodsy elf Rosco is accustomed to song and dance and merrymaking, wiling away many years in service only to pleasure and happiness. He is no stranger to the leaf or harp, but has found the world beyond that of the elves to have its pleasures to. In this he usually prefers to keep his wits about him (though is not entirely unknown to the mushroom gnomes either). [/QUOTE]
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Leif's "County of Urnst" Greyhawk Gamma Game [AD&D 1E] [ RG]
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