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Leif's DISCONTINUED GURPS Traveller Game -- IC01
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<blockquote data-quote="Shayuri" data-source="post: 5364315" data-attributes="member: 4936"><p>Zoe makes her way to the Zax's small bridge, muttering to herself about taking on passengers with no background checks or negotiated payments, and unstable, anti-zhodani Imperial psychics. For the psychic at least, they could claim humanitarian purposes...the guy was a walking deathtrap. For the girl...all Zoe could figure there was that Spider was a lonely, lonely man.</p><p></p><p>She plopped into the pilot's seat and strapped in, running the preflight as she did. The board lit green, and she set the holographic display to its 'takeoff' configuration.</p><p></p><p>Over the in-ship intercom she said, "We're ready for lift, just waiting for Centry Control to give us clearance and vector. Once we're on our way to the jump point, I'd like to have a crew meeting to work out our next stop since we haven't got any cargo or passenger destinations."</p></blockquote><p></p>
[QUOTE="Shayuri, post: 5364315, member: 4936"] Zoe makes her way to the Zax's small bridge, muttering to herself about taking on passengers with no background checks or negotiated payments, and unstable, anti-zhodani Imperial psychics. For the psychic at least, they could claim humanitarian purposes...the guy was a walking deathtrap. For the girl...all Zoe could figure there was that Spider was a lonely, lonely man. She plopped into the pilot's seat and strapped in, running the preflight as she did. The board lit green, and she set the holographic display to its 'takeoff' configuration. Over the in-ship intercom she said, "We're ready for lift, just waiting for Centry Control to give us clearance and vector. Once we're on our way to the jump point, I'd like to have a crew meeting to work out our next stop since we haven't got any cargo or passenger destinations." [/QUOTE]
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Leif's DISCONTINUED GURPS Traveller Game -- IC01
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