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Leif's DISCONTINUED GURPS Traveller Game -- IC01
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<blockquote data-quote="Leif" data-source="post: 5464364" data-attributes="member: 48762"><p><strong>Inthe/Glisten (supposedly) en route to Edenelt/Trin's Veil</strong></p><p></p><p>On the way here, the sensors of the <em>Zax</em> were used to pinpoint the lifesigns of overly large creatures. You have located a cave where there are several of these before landing. (It was variously estimated to be 2-4 Croubeks, maybe just 2 REALLY HUGE ones, or maybe two babies and just one really huge one, or maybe four babies having an orgy -- the cursed things just wouldn't hold still, though, so it was nigh impossible to be certain.)</p><p></p><p>The winds down on this part of Inthe are much fiercer than anticipated, and Zoe has to fight to make the <em>Zax</em> behave, but her skill prevails, as expected. There is fair amount of some sort of frigid precipitation falling, a sleet/freezing rain cocktail that makes the Travellers want to stay in the familiar climate-controlled environment of the <em>Zax</em> for as long as possible. One cross look from the Mission-Oriented Pilot, however, and all begin suiting up and grabbing their new toys. All descend into the cargo hold area of the ship and prepare to exit. As the crew of the <em>Zax</em> cautiously emerges into the striking landscape, nothing even faintly resembling Croubeks immediately lunges out at them from the ideal ambush cover of the low scrub brush that is now dusted with sleet and snow. The cave beckons.....</p></blockquote><p></p>
[QUOTE="Leif, post: 5464364, member: 48762"] [b]Inthe/Glisten (supposedly) en route to Edenelt/Trin's Veil[/b] On the way here, the sensors of the [i]Zax[/i] were used to pinpoint the lifesigns of overly large creatures. You have located a cave where there are several of these before landing. (It was variously estimated to be 2-4 Croubeks, maybe just 2 REALLY HUGE ones, or maybe two babies and just one really huge one, or maybe four babies having an orgy -- the cursed things just wouldn't hold still, though, so it was nigh impossible to be certain.) The winds down on this part of Inthe are much fiercer than anticipated, and Zoe has to fight to make the [i]Zax[/i] behave, but her skill prevails, as expected. There is fair amount of some sort of frigid precipitation falling, a sleet/freezing rain cocktail that makes the Travellers want to stay in the familiar climate-controlled environment of the [i]Zax[/i] for as long as possible. One cross look from the Mission-Oriented Pilot, however, and all begin suiting up and grabbing their new toys. All descend into the cargo hold area of the ship and prepare to exit. As the crew of the [i]Zax[/i] cautiously emerges into the striking landscape, nothing even faintly resembling Croubeks immediately lunges out at them from the ideal ambush cover of the low scrub brush that is now dusted with sleet and snow. The cave beckons..... [/QUOTE]
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