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Leif's DISCONTINUED GURPS Traveller Game, Recruiting Thread
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<blockquote data-quote="Leif" data-source="post: 5245706" data-attributes="member: 48762"><p>Let's make it official: Recruiting is now closed, to all who have not yet posted to this thread. Those who have not yet chosen a character type should feel no pressure to hurry, though. Take your time, take your time! I may need some more lead time to get us ready to start....</p><p></p><p>With Grufflehead as Engineer/Techie, Insight as Doc, and Shayuri as Pilot, that leaves Scotley and Bluenose who can still choose to play and wow us with their character concepts. Scotley better play, since this is all his da** fault! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>btw, Insight, I LUVV me some House! (and McCoy, too) Also, I have no hang-ups about having more than one character fill any certain role, in fact, it might be wise for you all to at least cross-train a little in one or two other crew positions. We could still use a weapons expert, a non-medical scientist, a navigator, a diplomat, a language expert, and on and on.... At least one back-up Pilot would seem to be almost a necessity.</p><p></p><p>What did I say for Character points at start? I'm thinking <s>140</s>, but let's go ahead and boost that to <s>150</s>. [Now considering 210 character points.] And no disadvantages worth more than about 5-10 points! (Yes, it's true, I am NOT an equal opportunity GM. The ADA is right out!)</p></blockquote><p></p>
[QUOTE="Leif, post: 5245706, member: 48762"] Let's make it official: Recruiting is now closed, to all who have not yet posted to this thread. Those who have not yet chosen a character type should feel no pressure to hurry, though. Take your time, take your time! I may need some more lead time to get us ready to start.... With Grufflehead as Engineer/Techie, Insight as Doc, and Shayuri as Pilot, that leaves Scotley and Bluenose who can still choose to play and wow us with their character concepts. Scotley better play, since this is all his da** fault! :p btw, Insight, I LUVV me some House! (and McCoy, too) Also, I have no hang-ups about having more than one character fill any certain role, in fact, it might be wise for you all to at least cross-train a little in one or two other crew positions. We could still use a weapons expert, a non-medical scientist, a navigator, a diplomat, a language expert, and on and on.... At least one back-up Pilot would seem to be almost a necessity. What did I say for Character points at start? I'm thinking [s]140[/s], but let's go ahead and boost that to [s]150[/s]. [Now considering 210 character points.] And no disadvantages worth more than about 5-10 points! (Yes, it's true, I am NOT an equal opportunity GM. The ADA is right out!) [/QUOTE]
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