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Leif's Homebrew 4E D&D Game, nee 'Leif's Keep on the Shadowfell' [IC #1] [FULL]
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<blockquote data-quote="Scotley" data-source="post: 5194059" data-attributes="member: 11520"><p><strong>Basher7</strong></p><p></p><p>The lightly wounded warforged <a href="http://invisiblecastle.com/roller/view/2535750/" target="_blank">swings (1d20+7=17)</a> his Craghammer and <a href="http://invisiblecastle.com/roller/view/2535753/" target="_blank">pounds (1d10.minroll(2)+7=14)</a> the Goblin who hit him then he shifts into the room (to R17) in order to allow his companions to join the fray and <a href="http://invisiblecastle.com/roller/view/2535755/" target="_blank">swings (1d20+9=14)</a> at another Goblin (S16), but misses. </p><p></p><p><span style="font-size: 9px">OOC: Assuming a 14 misses and a 17 hits let me know if I need to adjust post.</span></p><p></p><p></p><p>[sblock=Action]</p><p>Passing Attack Fighter Attack 1</p><p>You strike at one foe and allow momentum to carry you forward into a second strike against a second foe.</p><p>Encounter ✦ Martial,Weapon</p><p>Standard Action Melee weapon</p><p>Primary Target: One creature</p><p>Attack: Strength vs. AC</p><p>Hit: 1[W] + Strength modifier damage, and you can shift 1 square. Make a secondary attack.</p><p>Secondary Target: One creature other than the primary target</p><p>Secondary Attack: Strength + 2 vs. AC Hit: 1[W] + Strength modifier damage.</p><p></p><p>Battlerager Vigor: Each time an enemy hits you with a melee or a close attack, you gain temporary hit points equal to your Constitution modifier (after the attack is resolved).</p><p>[/sblock]</p><p></p><p>[sblock=Mini stat block]</p><p>Basher7 Warforged Fighter 2-Battlerager build</p><p>Passive Perception: 18, Passive Insight: 12</p><p>AC:20, Fort:17, Ref:14, Will:13 -- Speed:6</p><p>HP:34/37, Bloodied:18, Surge Value:9 with 11/12 remaining (currently with 3 temp hp)</p><p>Initiative +2</p><p>Action Points: 1, Second Wind: not used</p><p>Fighter Abilites: Battlerager Vigor, Combat Challenge, Combat Superiority</p><p>Powers:</p><p>At-Will: Brash Strike, Crushing Surge, Basic Attack, Ranged Attack</p><p>Encounter: <s>Passing Attack</s>, Warforged Resolve</p><p>Daily: Knee Breaker</p><p>Utility: Boundless Endurance</p><p>Craghammer +2 prof. d10 Hammer Brutal 2 Versatile</p><p>Str. 18, Dex. 12, Con. 16, Int. 10, Wis. 13, Cha. 11</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Scotley, post: 5194059, member: 11520"] [b]Basher7[/b] The lightly wounded warforged [url=http://invisiblecastle.com/roller/view/2535750/]swings (1d20+7=17)[/url] his Craghammer and [url=http://invisiblecastle.com/roller/view/2535753/]pounds (1d10.minroll(2)+7=14)[/url] the Goblin who hit him then he shifts into the room (to R17) in order to allow his companions to join the fray and [url=http://invisiblecastle.com/roller/view/2535755/]swings (1d20+9=14)[/url] at another Goblin (S16), but misses. [SIZE="1"]OOC: Assuming a 14 misses and a 17 hits let me know if I need to adjust post.[/SIZE] [sblock=Action] Passing Attack Fighter Attack 1 You strike at one foe and allow momentum to carry you forward into a second strike against a second foe. Encounter ✦ Martial,Weapon Standard Action Melee weapon Primary Target: One creature Attack: Strength vs. AC Hit: 1[W] + Strength modifier damage, and you can shift 1 square. Make a secondary attack. Secondary Target: One creature other than the primary target Secondary Attack: Strength + 2 vs. AC Hit: 1[W] + Strength modifier damage. Battlerager Vigor: Each time an enemy hits you with a melee or a close attack, you gain temporary hit points equal to your Constitution modifier (after the attack is resolved). [/sblock] [sblock=Mini stat block] Basher7 Warforged Fighter 2-Battlerager build Passive Perception: 18, Passive Insight: 12 AC:20, Fort:17, Ref:14, Will:13 -- Speed:6 HP:34/37, Bloodied:18, Surge Value:9 with 11/12 remaining (currently with 3 temp hp) Initiative +2 Action Points: 1, Second Wind: not used Fighter Abilites: Battlerager Vigor, Combat Challenge, Combat Superiority Powers: At-Will: Brash Strike, Crushing Surge, Basic Attack, Ranged Attack Encounter: [s]Passing Attack[/s], Warforged Resolve Daily: Knee Breaker Utility: Boundless Endurance Craghammer +2 prof. d10 Hammer Brutal 2 Versatile Str. 18, Dex. 12, Con. 16, Int. 10, Wis. 13, Cha. 11 [/sblock] [/QUOTE]
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