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Leif's Homebrew 4E, IC02 [closed]
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<blockquote data-quote="Leif" data-source="post: 5509531" data-attributes="member: 48762"><p><strong>Exploring the Ex-Temple of Bahamut</strong></p><p></p><p>When the Heroes see the room full of undead creatures, they spring into action! </p><p></p><p>Elerosse acts first, and he waves his wand to fire a bolt of enegy at the zombie directly in front of him. Unfortunately, his aim is off, and instead the bolt hits the ceiling, showering the unhappy wizard with a rain of debris.</p><p></p><p>Basher7 strides forward and smashes one zombie, and continuiing to whirl, he smashes a second zombie! The two undead husks fall easily before the Warforged's fury, <em>almost too easily</em>, he thinks.</p><p></p><p>Ghraere draws his bow and sends two arrows toward the deathwarg. His first arrow hits for 9 damage, but the second arrow misses by a bit. The elf then moves to BG 140. (Let me know if that is an unacceptable location for his move.)</p><p></p><p>Each of the two wights shifts position slightly. One of them (BE 138) sends a black bolt of energy flying from its fingertips at Basher7 (attack +6 vs. Reflex) striking the Warforged for 10hp damage. BASHER7 is immobilized by the grave bolt! (Save ends, DC10, I believe, and don't forget to add one-half level to the save plus any other bonuses that may apply.)</p><p></p><p>The other wight (BF 135) does likewise, sending his grave bolt toward Ghraere. The necrotic energy strikes true, but with much less impact against the elf. (5hp damage.) GHRAERE is immobilized by the grave bolt! (Save ends, DC10, I believe, and don't forget to add one-half level to the save plus any other bonuses that may apply.)</p><p></p><p>The Deathwarg (Wightwarg) moves to BG 143 and attacks Tarrk, with its chilling bite! The bite itself does 6 hp damage to Tarrk and it inflicts an addional 1 hp of cold damage. Tarrk knows that he has been singled out by the deathwarg, and that if he ignores it there will be consequences! (Tarrk is MARKED until the end of the deathwarg's next turn.)</p><p></p><p>Khellek (Init 9) and Tarrk (Init 7) are up, and then we start again with Elerosse, B7, etc.!</p><p></p><p>Initiative Order:</p><p>19 Elerossse</p><p>17 Basher7</p><p>16 Ghraere</p><p>15 Deathlock Wights</p><p>12 Deathwarg (Wightwarg)</p><p>09 Khellek</p><p>07 Tarrk</p><p>05 Zombie (only one left)</p><p></p><p>Monster status</p><p>Zombie 1 dead</p><p>Zombie 2 dead</p><p>Zombie 3 untouched (minion)</p><p>Deathlock Wight 1 untouched 54</p><p>Deathlock Wight 2 untouched 54</p><p>Deathwarg (Wightwarg) 64-9</p></blockquote><p></p>
[QUOTE="Leif, post: 5509531, member: 48762"] [b]Exploring the Ex-Temple of Bahamut[/b] When the Heroes see the room full of undead creatures, they spring into action! Elerosse acts first, and he waves his wand to fire a bolt of enegy at the zombie directly in front of him. Unfortunately, his aim is off, and instead the bolt hits the ceiling, showering the unhappy wizard with a rain of debris. Basher7 strides forward and smashes one zombie, and continuiing to whirl, he smashes a second zombie! The two undead husks fall easily before the Warforged's fury, [i]almost too easily[/i], he thinks. Ghraere draws his bow and sends two arrows toward the deathwarg. His first arrow hits for 9 damage, but the second arrow misses by a bit. The elf then moves to BG 140. (Let me know if that is an unacceptable location for his move.) Each of the two wights shifts position slightly. One of them (BE 138) sends a black bolt of energy flying from its fingertips at Basher7 (attack +6 vs. Reflex) striking the Warforged for 10hp damage. BASHER7 is immobilized by the grave bolt! (Save ends, DC10, I believe, and don't forget to add one-half level to the save plus any other bonuses that may apply.) The other wight (BF 135) does likewise, sending his grave bolt toward Ghraere. The necrotic energy strikes true, but with much less impact against the elf. (5hp damage.) GHRAERE is immobilized by the grave bolt! (Save ends, DC10, I believe, and don't forget to add one-half level to the save plus any other bonuses that may apply.) The Deathwarg (Wightwarg) moves to BG 143 and attacks Tarrk, with its chilling bite! The bite itself does 6 hp damage to Tarrk and it inflicts an addional 1 hp of cold damage. Tarrk knows that he has been singled out by the deathwarg, and that if he ignores it there will be consequences! (Tarrk is MARKED until the end of the deathwarg's next turn.) Khellek (Init 9) and Tarrk (Init 7) are up, and then we start again with Elerosse, B7, etc.! Initiative Order: 19 Elerossse 17 Basher7 16 Ghraere 15 Deathlock Wights 12 Deathwarg (Wightwarg) 09 Khellek 07 Tarrk 05 Zombie (only one left) Monster status Zombie 1 dead Zombie 2 dead Zombie 3 untouched (minion) Deathlock Wight 1 untouched 54 Deathlock Wight 2 untouched 54 Deathwarg (Wightwarg) 64-9 [/QUOTE]
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