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Leif's Questing Knights - L10 Pfdr Rpg [OOC 01] [Full]
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<blockquote data-quote="Kaodi" data-source="post: 6088301" data-attributes="member: 1231"><p>I do not have a background as of yet, though I think he is a wanderer from the frontier between Nyrond and the Kingdom of Northern Aerdy.</p><p></p><p>Edit: This character is pretty much as close to a healbot as an inquisitor can be. I left enough gold for a full wand of cure light wounds if that is what is needed.</p><p></p><p>[sblock=Hraln of the Road]</p><p>[sblock=Game Info]</p><p>Race: Human</p><p>Class: Inquisitor (Spellbreaker)</p><p>Level: 10</p><p>Alignment: Neutral Good</p><p>Languages: Common</p><p>Deity: Fharlanghn[/sblock]</p><p>[sblock=Abilities]</p><p>STR: 12 </p><p>DEX: 16 (18)</p><p>CON: 14</p><p>INT: 9</p><p>WIS: 17 (19)</p><p>CHA: 12[/sblock]</p><p>[sblock=Combat]</p><p>HP: ?? = [10d8=??] + 20 (CON) + 0 (misc) + 0 (favored class)</p><p>AC: 25 = 10 + 9 (armor) + 0 (shield) + 2 (natural) + 4 (DEX) + 0 (misc)</p><p>AC Touch: 14 = 10 + 4 (DEX) + (misc)</p><p>AC Flatfooted: 21 = 10 + 9 (armor) + 2 (natural) + 0 (shield) + 0 (misc)</p><p>INIT: +8 = +4 (DEX) + 4 (WIS) + 0 (misc)</p><p>BAB: +7 = +7 (inquisitor)</p><p>CMB: +8 = +1 (STR) + 7 (BAB)</p><p>CMD: 22 = 10 + 1 (STR) + 4 (DEX) + 7 (BAB)</p><p>Fort: +12 = +7 (base) + 2 (CON) + 3 (misc)</p><p>Reflex: +12 = +3 (base) + 4 (DEX) + 5 (misc)</p><p>Will: +14 = +7 (base) + 4 (WILL) + 3 (misc)</p><p>Speed: 30 ft.</p><p>Damage Reduction: None</p><p>Spell Resistance: None</p><p>Spell Failure: N/A[/sblock]</p><p>[sblock=Weapon Stats]</p><p>+1 Adamantine Spiked Gauntlet (melee): +12 = +7 (BAB) + 4 (DEX) + 1 (misc)/ DMG = 1d4+2 (P), CRIT 20/x2</p><p>Silvered Dagger (melee): +11 = +7 (BAB) + 4 (DEX)/ DMG = 1d4 (P or S), CRIT 19-20/x2</p><p>Cold Iron Dagger (melee): +11 = +7 (BAB) + 4 (DEX)/ DMG = 1d4+1 (P or S), CRIT 19-20/x2</p><p>+2 Adaptive Darkwood Comp. Longbow (ranged): +13 = +7 (BAB) + 4 (DEX) + 2 (misc)/ DMG = 1d8+3 (P or B) or 1d8+2 (P), CRIT 20/x3, Rng 110 ft.</p><p>Greenwood Quarterstaff (melee): +8 = +7 (BAB) + 1 (STR)/ DMG = 1d6+1 (B), CRIT 20/x2</p><p>Boar Spear (melee): +8 = +7 (BAB) + 1 (STR)/ DMG = 1d8+1 (P), CRIT 20/x2</p><p>Cold Iron Javelin (ranged): +11 = +7 (BAB) + 4 (DEX)/ DMG = 1d6+1 (P), CRIT 20/x2, Rng 30 ft.</p><p>[/sblock]</p><p>[sblock=Racial Traits]</p><p>+2 DEX, Bonus Feat, Heart of the Wilderness[/sblock]</p><p>[sblock=Class Features]</p><p>Proficient w/ Simple Weapons, Hand Crossbow, Longbow, Repeating Crossbow, Shortbow, Light and Medium Armor, and Shields </p><p>(except Tower Shields)</p><p>Protection Domain (+3 Resistance Bonus, Resistant Touch 6/day, Aura of Protection 10 rounds/day)</p><p>Judgement 4/day, Second Judgement</p><p>Strong Willed (roll twice on Will vs. mind affecting), Stern Gaze +5, Cunning Initiative, Detect Alignment, Track +5, Defence Agaist Magic +2 Necromancy/+1 Enchantment, Foil Casting, Bane 10 rounds/day, Discern Lies 10 rounds/day[/sblock]</p><p>[sblock=Feats & Traits]</p><p>Human Bonus- Endurance</p><p>1st lvl- Righteous Healing</p><p>3rd lvl- Weapon Finesse</p><p>5th lvl- Point Blank Shot</p><p>DM Bonus - Rapid Shot</p><p>7th lvl- Lightning Reflexes</p><p>9th lvl- Precise Shot</p><p></p><p>Traits:</p><p>a) Focused Mind</p><p>b) World Traveller (Knowledge [Local])[/sblock]</p><p>[sblock=Skills]</p><p>Skill Ranks: 50 = [6 (class) - 01 (INT)] x 10 (LvL) + 00 (misc) + 00 (Favored Class)</p><p>Max Ranks: 10 </p><p>ACP: -3</p><p></p><p>Skills:</p><p>() = class skill</p><p>^ = trained only</p><p>[code]</p><p>Total Stat Rank CS Misc ACP</p><p>+01 = Acrobatics +04 +00 +0 +00 -3 DEX</p><p>-01 = Appraise -01 +00 +0 +00 INT</p><p>+01 = Bluff +01 +00 +0 +00 CHA</p><p>-02 = Climb +01 +00 +0 +00 -3 STR</p><p>-01 = Craft:_____ -01 +00 +0 +00 INT</p><p>+01 = Diplomacy +01 +00 +0 +00 CHA</p><p>+na = Disable Device^ +04 +00 +0 +00 -3 DEX</p><p>+01 = Disguise +01 +00 +0 +00 CHA</p><p>+01 = Escape Artist +04 +00 +0 +00 -3 DEX</p><p>+01 = Fly +04 +00 +0 +00 -3 DEX</p><p>+na = Handle Animal^ +01 +00 +0 +00 CHA</p><p>+12 = Heal +04 +05 +3 +00 WIS</p><p>+06 = Intimidate +01 +00 +0 +05 CHA</p><p>+na = Know:Arcana^ -01 +00 +0 +00 INT</p><p>+na = Know:Dungeoneering^ -01 +00 +0 +00 INT</p><p>+na = Know:Engineering^ -01 +00 +0 +00 INT</p><p>+na = Know:Geography^ -01 +00 +0 +00 INT</p><p>+na = Know:History^ -01 +00 +0 +00 INT</p><p>+08 = Know:Local^ -01 +05 +3 +01 INT</p><p>+na = Know:Nature^ -01 +00 +0 +00 INT</p><p>+na = Know:Nobility^ -01 +00 +0 +00 INT</p><p>+na = Know:Planes^ -01 +00 +0 +00 INT</p><p>+na = Know:Religion^ -01 +05 +3 +00 INT</p><p>+na = Linguistics^ -01 +00 +0 +00 INT</p><p>+17 = Perception +04 +10 +3 +00 WIS</p><p>+01 = Perform:_____ +01 +00 +0 +00 CHA</p><p>+na = Profession^:_____ +04 +00 +0 +00 WIS</p><p>+01 = Ride +04 +00 +0 +00 -3 DEX</p><p>+22 = Sense Motive +04 +10 +3 +05 WIS</p><p>+na = Sleight of Hand^ +04 +00 +0 +00 -3 DEX</p><p>+na = Spellcraft^ -01 +00 +0 +00 INT</p><p>+09 = Stealth +04 +05 +3 +00 -3 DEX</p><p>+22 = Survival +04 +10 +3 +05 WIS</p><p>-02 = Swim +01 +00 +0 +00 -3 STR</p><p>+na = Use Magic Device^ +01 +00 +0 +00 CHA</p><p>[/code][/sblock]</p><p>[sblock=Spellcasting]</p><p>Spells Known (CL 10th; Concentration +16; Favored Class Bonus 10)</p><p>4 (2/day) - Cure Critical Wounds, Neutralize Poison</p><p>3 (4/day) - Cure Serious Wounds, Dispel Magic, Prayer, Remove Disease, Speak With Dead</p><p>2 (5/day) - Corruption Resistance, Cure Moderate Wounds, Lesser Restoration, Resist Energy, Shield Other, Spiritual Weapon, Surmount Afflication, Tongues</p><p>1 (6/day) - Alarm, Cure Light Wounds, Divine Favour, Expeditious Retreat, Protection From Evil, Sanctuary, Shield Of Faith, True Strike</p><p>0 (at will) - Acid splash, Brand, Create Water, Detect Magic, Detect Poison, Guidance, Light, Resistance, Stabilize</p><p>[/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>Equipment Cost Weight</p><p>Holy Symbol Tattoos (Hands) 200 gp --</p><p>Traveller's Outfit -- --</p><p>+3 Mithral Chainmail 13150 gp 20 lbs.</p><p>+3 Shield Cloak 10000 gp 1 lb.</p><p>+1 Adamantine Spike Gauntlet 5005 gp 1 lb.</p><p>Silvered Dagger 22 gp 1 lb.</p><p>Cold Iron Dagger 4 gp 1 lb.</p><p>Efficient Quiver 1800 gp 2 lbs.</p><p>- +2 Drkwd Adaptv C Longbow 9130 gp 3/2 lbs. </p><p>- Greenwood Quarterstaff 400 gp 4 lbs.</p><p>- Cold Iron Boar Spear 10 gp 8 lbs.</p><p>- 20 Silvered Arrows 41 gp 3 lbs.</p><p>- 20 Cold Iron Arrows 2 gp 3 lbs.</p><p>- 20 Blunt Arrows 2 gp 3 lbs.</p><p>- 18 Cold Iron Javelins 36 gp 36 lbs.</p><p>Belt of Dexterity +2 4000 gp 1 lb.</p><p>Headband of Wisdom +2 4000 gp 1 lb.</p><p>Amulet of Nat Armour +2 8000 gp -- </p><p>Ring of Sustenance 2500 gp -- </p><p>Handy Haversack 2000 gp 5 lbs.</p><p>- Traveller's Any-Tool 250 gp 2 lbs.</p><p>- Ioun Torch 75 gp --</p><p>- Healer's Kit 50 gp 1 lb.</p><p>- Surgeon's Tools 20 gp 5 lbs.</p><p>- Veterinarian's Kit 10 gp 20 lbs.</p><p>- Midwife's Kit 10 gp 2 lbs.</p><p>- 2 Traveller's Outfits 2 gp 10 lbs.</p><p>- Furs 12 gp 5 lbs.</p><p>- 4 50' ft. Silk Ropes 40 gp 20 lbs.</p><p>- 2 Grapppling Hooks 2 gp 8 lbs.</p><p>- 10 Sacks 1 gp 5 lbs.</p><p>- Flint & Steel 1 gp --</p><p>- Small Tent 10 gp 20 lbs.</p><p>Gold Holy Symbol 100 gp 1 lb.</p><p></p><p>Total weight carried: 34 lbs.</p><p>[/code]Treasure: 1115 gp, 0 sp, 0 cp Gems:</p><p></p><p><u>Carrying Capacity:</u></p><p>light- 43</p><p>medium- 86</p><p>heavy- 130 [/sblock]</p><p>[sblock=Details]</p><p>Size: Medium</p><p>Gender: Male</p><p>Age: 37</p><p>Height: 5'11"</p><p>Weight: 173</p><p>Hair Color: Straw</p><p>Eye Color: Steel Grey</p><p>Skin Color: Medium Tan</p><p>Appearance: Worn</p><p>Demeanor: Pleasant[/sblock] </p><p>[sblock=Background]... [/sblock]</p><p>[sblock=Adventure Notes] None yet[/sblock]</p><p>[sblock=Level Ups]</p><p>Level 2</p><p>Class:</p><p>BAB: +0 to +0</p><p>Fort: +0 to +0</p><p>Ref: +0 to +0</p><p>Will: +0 to +0</p><p>Feat:</p><p>Class Features:</p><p>HP: +?? = (1d?? - 2 = ?) + 0 [CON] + ?? (Old Total) = ?? (new total)</p><p>Skill Ranks: +?? = +?? (Class) + 0 (misc) + ?? (Old Total) = ?? (new total)</p><p>Skills:</p><p>Favored Class Bonus:[/sblock] [/sblock]</p></blockquote><p></p>
[QUOTE="Kaodi, post: 6088301, member: 1231"] I do not have a background as of yet, though I think he is a wanderer from the frontier between Nyrond and the Kingdom of Northern Aerdy. Edit: This character is pretty much as close to a healbot as an inquisitor can be. I left enough gold for a full wand of cure light wounds if that is what is needed. [sblock=Hraln of the Road] [sblock=Game Info] Race: Human Class: Inquisitor (Spellbreaker) Level: 10 Alignment: Neutral Good Languages: Common Deity: Fharlanghn[/sblock] [sblock=Abilities] STR: 12 DEX: 16 (18) CON: 14 INT: 9 WIS: 17 (19) CHA: 12[/sblock] [sblock=Combat] HP: ?? = [10d8=??] + 20 (CON) + 0 (misc) + 0 (favored class) AC: 25 = 10 + 9 (armor) + 0 (shield) + 2 (natural) + 4 (DEX) + 0 (misc) AC Touch: 14 = 10 + 4 (DEX) + (misc) AC Flatfooted: 21 = 10 + 9 (armor) + 2 (natural) + 0 (shield) + 0 (misc) INIT: +8 = +4 (DEX) + 4 (WIS) + 0 (misc) BAB: +7 = +7 (inquisitor) CMB: +8 = +1 (STR) + 7 (BAB) CMD: 22 = 10 + 1 (STR) + 4 (DEX) + 7 (BAB) Fort: +12 = +7 (base) + 2 (CON) + 3 (misc) Reflex: +12 = +3 (base) + 4 (DEX) + 5 (misc) Will: +14 = +7 (base) + 4 (WILL) + 3 (misc) Speed: 30 ft. Damage Reduction: None Spell Resistance: None Spell Failure: N/A[/sblock] [sblock=Weapon Stats] +1 Adamantine Spiked Gauntlet (melee): +12 = +7 (BAB) + 4 (DEX) + 1 (misc)/ DMG = 1d4+2 (P), CRIT 20/x2 Silvered Dagger (melee): +11 = +7 (BAB) + 4 (DEX)/ DMG = 1d4 (P or S), CRIT 19-20/x2 Cold Iron Dagger (melee): +11 = +7 (BAB) + 4 (DEX)/ DMG = 1d4+1 (P or S), CRIT 19-20/x2 +2 Adaptive Darkwood Comp. Longbow (ranged): +13 = +7 (BAB) + 4 (DEX) + 2 (misc)/ DMG = 1d8+3 (P or B) or 1d8+2 (P), CRIT 20/x3, Rng 110 ft. Greenwood Quarterstaff (melee): +8 = +7 (BAB) + 1 (STR)/ DMG = 1d6+1 (B), CRIT 20/x2 Boar Spear (melee): +8 = +7 (BAB) + 1 (STR)/ DMG = 1d8+1 (P), CRIT 20/x2 Cold Iron Javelin (ranged): +11 = +7 (BAB) + 4 (DEX)/ DMG = 1d6+1 (P), CRIT 20/x2, Rng 30 ft. [/sblock] [sblock=Racial Traits] +2 DEX, Bonus Feat, Heart of the Wilderness[/sblock] [sblock=Class Features] Proficient w/ Simple Weapons, Hand Crossbow, Longbow, Repeating Crossbow, Shortbow, Light and Medium Armor, and Shields (except Tower Shields) Protection Domain (+3 Resistance Bonus, Resistant Touch 6/day, Aura of Protection 10 rounds/day) Judgement 4/day, Second Judgement Strong Willed (roll twice on Will vs. mind affecting), Stern Gaze +5, Cunning Initiative, Detect Alignment, Track +5, Defence Agaist Magic +2 Necromancy/+1 Enchantment, Foil Casting, Bane 10 rounds/day, Discern Lies 10 rounds/day[/sblock] [sblock=Feats & Traits] Human Bonus- Endurance 1st lvl- Righteous Healing 3rd lvl- Weapon Finesse 5th lvl- Point Blank Shot DM Bonus - Rapid Shot 7th lvl- Lightning Reflexes 9th lvl- Precise Shot Traits: a) Focused Mind b) World Traveller (Knowledge [Local])[/sblock] [sblock=Skills] Skill Ranks: 50 = [6 (class) - 01 (INT)] x 10 (LvL) + 00 (misc) + 00 (Favored Class) Max Ranks: 10 ACP: -3 Skills: () = class skill ^ = trained only [code] Total Stat Rank CS Misc ACP +01 = Acrobatics +04 +00 +0 +00 -3 DEX -01 = Appraise -01 +00 +0 +00 INT +01 = Bluff +01 +00 +0 +00 CHA -02 = Climb +01 +00 +0 +00 -3 STR -01 = Craft:_____ -01 +00 +0 +00 INT +01 = Diplomacy +01 +00 +0 +00 CHA +na = Disable Device^ +04 +00 +0 +00 -3 DEX +01 = Disguise +01 +00 +0 +00 CHA +01 = Escape Artist +04 +00 +0 +00 -3 DEX +01 = Fly +04 +00 +0 +00 -3 DEX +na = Handle Animal^ +01 +00 +0 +00 CHA +12 = Heal +04 +05 +3 +00 WIS +06 = Intimidate +01 +00 +0 +05 CHA +na = Know:Arcana^ -01 +00 +0 +00 INT +na = Know:Dungeoneering^ -01 +00 +0 +00 INT +na = Know:Engineering^ -01 +00 +0 +00 INT +na = Know:Geography^ -01 +00 +0 +00 INT +na = Know:History^ -01 +00 +0 +00 INT +08 = Know:Local^ -01 +05 +3 +01 INT +na = Know:Nature^ -01 +00 +0 +00 INT +na = Know:Nobility^ -01 +00 +0 +00 INT +na = Know:Planes^ -01 +00 +0 +00 INT +na = Know:Religion^ -01 +05 +3 +00 INT +na = Linguistics^ -01 +00 +0 +00 INT +17 = Perception +04 +10 +3 +00 WIS +01 = Perform:_____ +01 +00 +0 +00 CHA +na = Profession^:_____ +04 +00 +0 +00 WIS +01 = Ride +04 +00 +0 +00 -3 DEX +22 = Sense Motive +04 +10 +3 +05 WIS +na = Sleight of Hand^ +04 +00 +0 +00 -3 DEX +na = Spellcraft^ -01 +00 +0 +00 INT +09 = Stealth +04 +05 +3 +00 -3 DEX +22 = Survival +04 +10 +3 +05 WIS -02 = Swim +01 +00 +0 +00 -3 STR +na = Use Magic Device^ +01 +00 +0 +00 CHA [/code][/sblock] [sblock=Spellcasting] Spells Known (CL 10th; Concentration +16; Favored Class Bonus 10) 4 (2/day) - Cure Critical Wounds, Neutralize Poison 3 (4/day) - Cure Serious Wounds, Dispel Magic, Prayer, Remove Disease, Speak With Dead 2 (5/day) - Corruption Resistance, Cure Moderate Wounds, Lesser Restoration, Resist Energy, Shield Other, Spiritual Weapon, Surmount Afflication, Tongues 1 (6/day) - Alarm, Cure Light Wounds, Divine Favour, Expeditious Retreat, Protection From Evil, Sanctuary, Shield Of Faith, True Strike 0 (at will) - Acid splash, Brand, Create Water, Detect Magic, Detect Poison, Guidance, Light, Resistance, Stabilize [/sblock] [sblock=Equipment] [code] Equipment Cost Weight Holy Symbol Tattoos (Hands) 200 gp -- Traveller's Outfit -- -- +3 Mithral Chainmail 13150 gp 20 lbs. +3 Shield Cloak 10000 gp 1 lb. +1 Adamantine Spike Gauntlet 5005 gp 1 lb. Silvered Dagger 22 gp 1 lb. Cold Iron Dagger 4 gp 1 lb. Efficient Quiver 1800 gp 2 lbs. - +2 Drkwd Adaptv C Longbow 9130 gp 3/2 lbs. - Greenwood Quarterstaff 400 gp 4 lbs. - Cold Iron Boar Spear 10 gp 8 lbs. - 20 Silvered Arrows 41 gp 3 lbs. - 20 Cold Iron Arrows 2 gp 3 lbs. - 20 Blunt Arrows 2 gp 3 lbs. - 18 Cold Iron Javelins 36 gp 36 lbs. Belt of Dexterity +2 4000 gp 1 lb. Headband of Wisdom +2 4000 gp 1 lb. Amulet of Nat Armour +2 8000 gp -- Ring of Sustenance 2500 gp -- Handy Haversack 2000 gp 5 lbs. - Traveller's Any-Tool 250 gp 2 lbs. - Ioun Torch 75 gp -- - Healer's Kit 50 gp 1 lb. - Surgeon's Tools 20 gp 5 lbs. - Veterinarian's Kit 10 gp 20 lbs. - Midwife's Kit 10 gp 2 lbs. - 2 Traveller's Outfits 2 gp 10 lbs. - Furs 12 gp 5 lbs. - 4 50' ft. Silk Ropes 40 gp 20 lbs. - 2 Grapppling Hooks 2 gp 8 lbs. - 10 Sacks 1 gp 5 lbs. - Flint & Steel 1 gp -- - Small Tent 10 gp 20 lbs. Gold Holy Symbol 100 gp 1 lb. Total weight carried: 34 lbs. [/code]Treasure: 1115 gp, 0 sp, 0 cp Gems: [U]Carrying Capacity:[/U] light- 43 medium- 86 heavy- 130 [/sblock] [sblock=Details] Size: Medium Gender: Male Age: 37 Height: 5'11" Weight: 173 Hair Color: Straw Eye Color: Steel Grey Skin Color: Medium Tan Appearance: Worn Demeanor: Pleasant[/sblock] [sblock=Background]... [/sblock] [sblock=Adventure Notes] None yet[/sblock] [sblock=Level Ups] Level 2 Class: BAB: +0 to +0 Fort: +0 to +0 Ref: +0 to +0 Will: +0 to +0 Feat: Class Features: HP: +?? = (1d?? - 2 = ?) + 0 [CON] + ?? (Old Total) = ?? (new total) Skill Ranks: +?? = +?? (Class) + 0 (misc) + ?? (Old Total) = ?? (new total) Skills: Favored Class Bonus:[/sblock] [/sblock] [/QUOTE]
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Leif's Questing Knights - L10 Pfdr Rpg [OOC 01] [Full]
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