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Leif's "Revenge of the Giants" [4E] Recruiting
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<blockquote data-quote="drothgery" data-source="post: 5939936" data-attributes="member: 360"><p><strong>Sariel, LG eladrin warlord 12 (battle captain)</strong></p><p></p><p><strong>Mechanics disclaimer:</strong> Although Sariel is PH1 race (eladrin), and a PH1 class (warlord), as currently built she has a lot of feats, powers, and items from sources other than the books you listed. Also note there are some things (like alignment and languages) that do not show up on the plain text summary from the character builder; I've attached a PDF of her character sheet, which also has the full text for all of her powers. The iPlay4e sheet has links to all her powers at the compendium; I changed it to a hyperlink because the BBcode was designed for WotC's forums and a little off here, and because it made edits really slow.</p><p> </p><p>alternate class feature - Martial Power</p><p>powers - Martial Power, Martial Power 2, Dragon 384, </p><p>feats - Arcane Power, Martial Power, Heroes of the Fallen Lands, Martial Power 2</p><p>items - Adventurer's Vault, Adventurer's Vault 2, Dragon 390</p><p>rituals - Dragon 380</p><p>theme - Dragon 399 </p><p> </p><p><strong>background:</strong></p><p>Sariel Kalantar was the daughter an eladrin noble -- and one of Myth Drannor's senior military commanders-- who despaired of her obsessive interest in all things martial -- from stories and legends to training manuals and true histories of war -- despite being short, not very strong, and not especially quick of hand. Her parents would have much preferred that she take up wizardry, or sword magic, or even song magic -- and at least in the latter she'd shown a little interest and a great deal of talent. But she had begged a place in one of Myth Drannor's military academies, and her parents had obliged her. She had placed first in every academic subject, but if she was not the worst hand with sword or bow to pass through the academy, it was a very near thing. </p><p> </p><p>Nonetheless, she managed to charm her way into an adventuring company where a few well-placed words of encouragement and tactical pointers -- and that she would cheerfully patch up their injuries after battle -- seemed to cover up the fact that she very rarely managed to do any damage with her rapier.</p><p> </p><p>[sblock=character builder summary]====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Source abbreviations:</p><p>PH1 - Player's Handbook 1</p><p>PH2 - Player's Handbook 2</p><p>MP - Martial Power</p><p>MP2 - Martial Power 2</p><p>AP - Arcane Power</p><p>Dragon - Dragon magazine article (via D&Di)</p><p>HotFL - Heroes of the Fallen Lands (Essentials)</p><p>HotF - Heroes of the Feywild</p><p> </p><p>Sariel, level 12</p><p>Eladrin, Warlord (Marshal), Battle Captain (PH1)</p><p>Build: Tactical Warlord</p><p>Warlord Option: Combat Leader(PH1)</p><p>Commanding Presence Option: Resourceful Presence (MP)</p><p>Occupation - Scholar (Religion class skill) (PH2)</p><p>Theme: Scholar (Dragon 399)</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 9, CON 14, DEX 11, INT 22, WIS 11, CHA 20</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 8, CON 13, DEX 10, INT 17, WIS 10, CHA 15</p><p> </p><p> </p><p>AC: 29 Fort: 25 Ref: 28 Will: 28</p><p>HP: 81 Surges: 9 Surge Value: 20</p><p> </p><p>TRAINED SKILLS</p><p>Arcana +19, Bluff +16, Diplomacy +16, Heal +11, History +19, Religion +17</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics +6, Athletics +4, Dungeoneering +6, Endurance +7, Insight +6, Intimidate +11, Nature +6, Perception +6, Stealth +5, Streetwise +11, Thievery +5</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Eladrin Racial Power: Fey Step</p><p>Warlord Feature: Inspiring Word</p><p>Scholar Utility: Use Vulnerability (Dragon 399)</p><p>Warlord Attack 1: Commander's Strike (PH1)</p><p>Warlord Attack 1: Direct the Strike (MP2)</p><p>Warlord Attack 1: Powerful Warning (MP2)</p><p>Warlord Attack 1: Destructive Surprise (Dragon 384)</p><p>Warlord Utility 2: Adaptive Stratagem (MP)</p><p>Warlord Attack 3: Battering Command (MP2)</p><p>Warlord Attack 5: Scent of Victory (MP)</p><p>Warlord Utility 6: Reorient the Axis (MP2)</p><p>Warlord Attack 7: Friendly Fire (Dragon 384)</p><p>Warlord Attack 9: Warlord's Recovery (MP)</p><p>Warlord Utility 10: Tactical Orders (MP2)</p><p>Battle Captain Attack 11: Force Retreat (PH1)</p><p>Battle Captain Utility 12: Bolt of Genius (PH1)</p><p> </p><p>FEATS</p><p>Level 1: Bardic Ritualist (AP)</p><p>Level 1: Ritual Caster (PH1, granted by Bardic Ritualist feat)</p><p>Level 2: Improved Inspiring Word (MP)</p><p>Level 4: Improved Defenses (HotFL)</p><p>Level 6: Improved Resources (MP) </p><p>Level 8: Lend Might (MP)</p><p>Level 10: Lend Strength (MP2)</p><p>Level 11: Combat Commander (PH1)</p><p>Level 12: Fight On (MP2)</p><p> </p><p>ITEMS</p><p>Adventurer's Kit</p><p>Light Shield x1</p><p>Feytouched Earthhide Armor +3 x1 (AV)</p><p>Cloak of Resistance +3 x1 (PH1)</p><p>Cord of Divine Favor x1 (AV)</p><p>Acrobat Boots x1 (PH)</p><p>Helm of Battle (heroic tier) x1 (PH)</p><p>Battle Standard of Healing (AV)</p><p>Cure Disease (ritual, PH1)</p><p>Raise Dead (ritual, PH1)</p><p>Remove Affliction (ritual, PH1)</p><p>Residuum (Any) (ritual components)</p><p>Fine Clothing</p><p>Flute (mundane, PH2)</p><p>Ritual Book</p><p>Gray Rain Cloak (mundane-ish, HotF)</p><p>Traveler's Chant (PH2)</p><p>Comrades' Succor (Dragon 380)</p><p>Harmonic Songblade Rapier +1 x1 (AV2)</p><p>Bard's Songbow Crossbow +1 (Dragon 390)</p><p>====== End ======[/sblock]</p><p> </p><p><a href="http://iplay4e.appspot.com/characters/agdpcGxheTRlchQLEgtDaGFyYWN0ZXJWMhjD4LUGDA" target="_blank">iPlay4e sheet</a> (has all powers and items hyperlinked to the Compendium)</p><p> </p><p><strong>synergy note:</strong> Sariel is a 'lazy' warlord; almost all of her powers grant basic attacks to other characters (and if she has to attack herself, it's a very bad sign). So having a good basic attack will mean your character works better with her.</p></blockquote><p></p>
[QUOTE="drothgery, post: 5939936, member: 360"] [b]Sariel, LG eladrin warlord 12 (battle captain)[/b] [B]Mechanics disclaimer:[/B] Although Sariel is PH1 race (eladrin), and a PH1 class (warlord), as currently built she has a lot of feats, powers, and items from sources other than the books you listed. Also note there are some things (like alignment and languages) that do not show up on the plain text summary from the character builder; I've attached a PDF of her character sheet, which also has the full text for all of her powers. The iPlay4e sheet has links to all her powers at the compendium; I changed it to a hyperlink because the BBcode was designed for WotC's forums and a little off here, and because it made edits really slow. alternate class feature - Martial Power powers - Martial Power, Martial Power 2, Dragon 384, feats - Arcane Power, Martial Power, Heroes of the Fallen Lands, Martial Power 2 items - Adventurer's Vault, Adventurer's Vault 2, Dragon 390 rituals - Dragon 380 theme - Dragon 399 [B]background:[/B] Sariel Kalantar was the daughter an eladrin noble -- and one of Myth Drannor's senior military commanders-- who despaired of her obsessive interest in all things martial -- from stories and legends to training manuals and true histories of war -- despite being short, not very strong, and not especially quick of hand. Her parents would have much preferred that she take up wizardry, or sword magic, or even song magic -- and at least in the latter she'd shown a little interest and a great deal of talent. But she had begged a place in one of Myth Drannor's military academies, and her parents had obliged her. She had placed first in every academic subject, but if she was not the worst hand with sword or bow to pass through the academy, it was a very near thing. Nonetheless, she managed to charm her way into an adventuring company where a few well-placed words of encouragement and tactical pointers -- and that she would cheerfully patch up their injuries after battle -- seemed to cover up the fact that she very rarely managed to do any damage with her rapier. [sblock=character builder summary]====== Created Using Wizards of the Coast D&D Character Builder ====== Source abbreviations: PH1 - Player's Handbook 1 PH2 - Player's Handbook 2 MP - Martial Power MP2 - Martial Power 2 AP - Arcane Power Dragon - Dragon magazine article (via D&Di) HotFL - Heroes of the Fallen Lands (Essentials) HotF - Heroes of the Feywild Sariel, level 12 Eladrin, Warlord (Marshal), Battle Captain (PH1) Build: Tactical Warlord Warlord Option: Combat Leader(PH1) Commanding Presence Option: Resourceful Presence (MP) Occupation - Scholar (Religion class skill) (PH2) Theme: Scholar (Dragon 399) FINAL ABILITY SCORES STR 9, CON 14, DEX 11, INT 22, WIS 11, CHA 20 STARTING ABILITY SCORES STR 8, CON 13, DEX 10, INT 17, WIS 10, CHA 15 AC: 29 Fort: 25 Ref: 28 Will: 28 HP: 81 Surges: 9 Surge Value: 20 TRAINED SKILLS Arcana +19, Bluff +16, Diplomacy +16, Heal +11, History +19, Religion +17 UNTRAINED SKILLS Acrobatics +6, Athletics +4, Dungeoneering +6, Endurance +7, Insight +6, Intimidate +11, Nature +6, Perception +6, Stealth +5, Streetwise +11, Thievery +5 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Eladrin Racial Power: Fey Step Warlord Feature: Inspiring Word Scholar Utility: Use Vulnerability (Dragon 399) Warlord Attack 1: Commander's Strike (PH1) Warlord Attack 1: Direct the Strike (MP2) Warlord Attack 1: Powerful Warning (MP2) Warlord Attack 1: Destructive Surprise (Dragon 384) Warlord Utility 2: Adaptive Stratagem (MP) Warlord Attack 3: Battering Command (MP2) Warlord Attack 5: Scent of Victory (MP) Warlord Utility 6: Reorient the Axis (MP2) Warlord Attack 7: Friendly Fire (Dragon 384) Warlord Attack 9: Warlord's Recovery (MP) Warlord Utility 10: Tactical Orders (MP2) Battle Captain Attack 11: Force Retreat (PH1) Battle Captain Utility 12: Bolt of Genius (PH1) FEATS Level 1: Bardic Ritualist (AP) Level 1: Ritual Caster (PH1, granted by Bardic Ritualist feat) Level 2: Improved Inspiring Word (MP) Level 4: Improved Defenses (HotFL) Level 6: Improved Resources (MP) Level 8: Lend Might (MP) Level 10: Lend Strength (MP2) Level 11: Combat Commander (PH1) Level 12: Fight On (MP2) ITEMS Adventurer's Kit Light Shield x1 Feytouched Earthhide Armor +3 x1 (AV) Cloak of Resistance +3 x1 (PH1) Cord of Divine Favor x1 (AV) Acrobat Boots x1 (PH) Helm of Battle (heroic tier) x1 (PH) Battle Standard of Healing (AV) Cure Disease (ritual, PH1) Raise Dead (ritual, PH1) Remove Affliction (ritual, PH1) Residuum (Any) (ritual components) Fine Clothing Flute (mundane, PH2) Ritual Book Gray Rain Cloak (mundane-ish, HotF) Traveler's Chant (PH2) Comrades' Succor (Dragon 380) Harmonic Songblade Rapier +1 x1 (AV2) Bard's Songbow Crossbow +1 (Dragon 390) ====== End ======[/sblock] [URL="http://iplay4e.appspot.com/characters/agdpcGxheTRlchQLEgtDaGFyYWN0ZXJWMhjD4LUGDA"]iPlay4e sheet[/URL] (has all powers and items hyperlinked to the Compendium) [B]synergy note:[/B] Sariel is a 'lazy' warlord; almost all of her powers grant basic attacks to other characters (and if she has to attack herself, it's a very bad sign). So having a good basic attack will mean your character works better with her. [/QUOTE]
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