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Leif's Whirtlestaff's Wizards' Academy, Reprise [Pfdr] [IC 04]
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<blockquote data-quote="Maidhc O Casain" data-source="post: 6015696" data-attributes="member: 29558"><p>The tiny Brownie slaps away Cappi's grasping hands, grabs Relós' ruff and swings easily onto the Eidolon's back. <span style="color: SandyBrown"><em>{OK, my friend, let's do what one shepherd said to the other shepherd, and</em> get the flock outta here!}</span></p><p></p><p>The cat-like outsider spins on his heels and follows Kerlan.</p><p>_______________</p><p><img src="http://i1103.photobucket.com/albums/g473/BronaghArdRi/Character%20Portraits/Manunukso%20Maliit/MannyPostShot.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /><img src="http://i1103.photobucket.com/albums/g473/BronaghArdRi/Character%20Portraits/Manunukso%20Maliit/RelsPostShot.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>[sblock=Stat Block]</p><p><strong>Mánunuksó Maliit</strong></p><p>Male Brownie Summoner 5</p><p>NG Tiny Fey</p><p><strong>Init </strong>+7; <strong>Senses </strong>Bond Senses (5 rounds/day), Low-Light Vision; Perception +15</p><p>--------------------</p><p><strong>Defense</strong></p><p>--------------------</p><p><strong>AC </strong>21, touch 17, flat-footed 16 (+4 armor, +3 Dex, +2 size, +2 dodge)</p><p><strong>hp </strong>64 (5d8+1d6+18)</p><p><strong>Fort </strong>+5, <strong>Ref </strong>+7, <strong>Will </strong>+9</p><p><strong>Defensive Abilities </strong>Shield Ally (+2 AC/Saves); <strong>DR </strong>5/cold iron; <strong>Resist </strong>Shield Ally (+2 AC/Saves); <strong>SR </strong>12</p><p>--------------------</p><p><strong>Offense</strong></p><p>--------------------</p><p><strong>Speed </strong>40 ft.</p><p><strong>Melee </strong>+3 Longspear +7/+7 (1d4+1/x3) and</p><p>. . Cestus +9/+9 (1d2-2/19-20/x2)</p><p><strong>Ranged </strong>Crossbow, Heavy +9/+9 (1d6/19-20/x2)</p><p><strong>Space </strong>2.5 ft.; <strong>Reach </strong>0 ft.</p><p><strong>Spell-Like Abilities </strong>Confusion, Lesser (1/day), Dancing Lights (At will), Dimension Door (self only) (1/day), Mending (At will), Mirror Image (1/day), Prestidigitation (At will), Summon Monster III (10/day), Ventriloquism (1/day)</p><p><strong>Summoner Spells Known </strong>(CL 5, +9 melee touch, +9 ranged touch):</p><p>2 (4/day) <em>Haste (DC 19), Summon Swarm, Evolution Surge, Lesser (DC 19)</em></p><p>1 (6/day) <em>Expeditious Retreat, Mage Armor (DC 18), Grease (DC 18), Daze Monster (DC 18), Rejuvenate Eidolon, Lesser, Unfetter (DC 18)</em></p><p>0 (at will) <em>Resistance (DC 17), Acid Splash, Read Magic, Detect Magic, Guidance, Light</em></p><p>--------------------</p><p><strong>Statistics</strong></p><p>--------------------</p><p><strong>Str </strong>7, <strong>Dex </strong>17, <strong>Con </strong>16, <strong>Int </strong>20, <strong>Wis </strong>16, <strong>Cha </strong>22/24</p><p><strong>Base Atk </strong>+3; <strong>CMB </strong>+4; <strong>CMD </strong>14</p><p><strong>Feats </strong>Dodge, Expanded Arcana (Summoner), Improved Initiative, Precise Strike, Taunt, Weapon Finesse</p><p><strong>Traits </strong>Focused Mind, Resilient</p><p><strong>Skills </strong>Acrobatics +10, Bluff +16, Climb +2, Craft ( Weapons) +7, Diplomacy +11, Escape Artist +12, Fly +11, Handle Animal +12, Knowledge (arcana) +9, Knowledge (dungeoneering) +9, Knowledge (engineering) +9, Knowledge (geography) +9, Knowledge (history) +9, Knowledge (local) +9, Knowledge (nature) +9, Knowledge (nobility) +9, Knowledge (planes) +9, Knowledge (religion) +9, Knowledge (The Underdark) +11, Linguistics +12, Perception +15, Ride +12, Sense Motive +8, Spellcraft +10, Stealth +15, Swim +2, Use Magic Device +11<strong> Modifiers </strong>+4 Stealth in forest, Acrobatics (Jump) +4</p><p><strong>Languages </strong>Common, Draconic, Drow Sign Language, Dwarven, Elven, Gnome, Halfling, Orc, Sylvan, Terran, Undercommon</p><p><strong>SQ </strong>Brownie Save Modifiers, Eidolon Link, Life Link, Ring of Feather Falling, Share Spells with Eidolon</p><p><strong>Combat Gear </strong>+3 Longspear, Bolts, Crossbow (20), Cestus, Crossbow, Heavy; <strong>Other Gear </strong>Arcanist's Gloves (2/day), Bedroll, Eyes of the Eagle, Flint and steel, Grappling hook, Hammock, Handy Haversack (39 @ 32 lbs), Ink (1 oz. vial, black) (3), Inkpen, Ioun Stone, Pink and Green Sphere, Rations, trail (per day) (10), Ring of Feather Falling, Rope, silk (50 ft.) (2), Scroll of Floating Disk, Shield, Summon Monster I, Comprehend Languages, Endure Elements, Unseen Ser, Smokestick (2), Soap, Bar (50 uses), Tanglefoot bag (2), Thunderstone (2), Tindertwig (10), Waterskin (2)</p><p>--------------------</p><p><strong>Special Abilities</strong></p><p>--------------------</p><p><strong>+4 Stealth in forest (Ex)</strong> You gain a bonus to Stealth Checks under the listed conditions.</p><p><strong>Acrobatics (Jump) +4 (Ex)</strong> You gain the specified bonus to acrobatics checks made to jump.</p><p><strong>Bond Senses (5 rounds/day) (Ex)</strong> Share your Eidolon's senses.</p><p><strong>Brownie Save Modifiers</strong> +2 vs. illusions</p><p><strong>Damage Reduction (5/cold iron)</strong> You have Damage Reduction against all except Cold Iron attacks.</p><p><strong>Eidolon Link (Ex)</strong> You have a link with your Eidolon, but share magic item slots.</p><p><strong>Focused Mind</strong> +2 to Concentration checks</p><p><strong>Life Link (Su)</strong> Sacrifice HP to prevent that much damage to your Eidolon.</p><p><strong>Low-Light Vision</strong> See twice as far as a human in low light, distinguishing color and detail.</p><p><strong>Precise Strike</strong> +1d6 precision damage for melee attacks if you and an ally with this feat flank the same target.</p><p><strong>Ring of Feather Falling</strong> This ring is crafted with a feather pattern all around its edge. It acts exactly like a feather fall spell, activated immediately if the wearer falls more than 5 feet.</p><p></p><p>Faint transmutation; CL 1st; Forge Ring, feather fall; Price 2,200 gp.</p><p><strong>Share Spells with Eidolon (Ex)</strong> Personal spells can be cast on your Eidolon instead.</p><p><strong>Shield Ally (+2 AC/Saves) (Ex)</strong> +2 AC and save when within Eidolon's reach.</p><p><strong>Spell Resistance (12)</strong> You have Spell Resistance.</p><p><strong>Summon Monster III (10/day) (Sp)</strong> Use summon monster spells as spell-like abilities, with durations measured in minutes instead of rounds.</p><p><strong>Taunt</strong> You can demoralize opponents using Bluff rather than Intimidate (see the Intimidate skill description for details) and take no skill check penalty for being smaller than your target.</p><p>--------------------</p><p>Shortly after the founding of Whirtlestaff's Wizard's Academy, a family of Brownies moved in and took responsibility for keeping the place up. Since that time, they've been quietly going about their assumed duties and makinglife easier for the students and instructors - and newcomers to the Academy are carefully instructed to ignore the Brownies comings and goings in order to keep the fey around. Manny is the youngest child in the (now large) family. He never really fit with the others' notions of proper behavior, being far too outgoing and, well, noticeable. His relatives look on his ability to mix with the big folk with a mixture of pride and embarrassment.</p><p></p><p>Eventually, Manny decided to move on out and try to make a place for himself in the larger world of the Academy. He petitioned the Deans for admittance to the Academy, and became the famed school's first Brownie pupil. Determined to live up to the great honor done him, the relatively young sprite threw himself into his studies, and excelled in his academics. However, he also has quite a wide mischievious streak, and while his constant stream of practical jokes keeps his fellow students entertained it also backfires frequently and lands him in hot water.</p><p></p><p>Manny is small even for a Brownie. He dresses simply but well and carries himself with confidence. His blue eyes sparkle with humor, and he tends to see humor and opportunities for merriment in most any situation.</p><p></p><p></p><p>--------------------</p><p></p><p><strong>Relós</strong></p><p>Male Quadruped</p><p>NG Small Outsider</p><p><strong>Init </strong>+4; <strong>Senses </strong>Darkvision; Perception +7</p><p>--------------------</p><p><strong>Defense</strong></p><p>--------------------</p><p><strong>AC </strong>27, touch 17, flat-footed 21 (+4 armor, +4 Dex, +1 size, +6 natural, +2 dodge)</p><p><strong>hp </strong>44 (+4)</p><p><strong>Fort </strong>+5, <strong>Ref </strong>+9, <strong>Will </strong>+1</p><p><strong>Defensive Abilities </strong>Evasion</p><p>--------------------</p><p><strong>Offense</strong></p><p>--------------------</p><p><strong>Speed </strong>70 ft.</p><p><strong>Melee </strong>Bite (Bite) +9 (1d4+3/x2) and</p><p>. . Claw x2 (Claws) +9 x2 (1d3+3/x2) and</p><p>. . Rake x2 (Rake) +9 x2 (1d3+3/x2)</p><p><strong>Special Attacks </strong>Energy Attacks (Cold)</p><p>--------------------</p><p><strong>Statistics</strong></p><p>--------------------</p><p><strong>Str </strong>12/16, <strong>Dex </strong>18, <strong>Con </strong>13, <strong>Int </strong>8, <strong>Wis </strong>10, <strong>Cha </strong>11</p><p><strong>Base Atk </strong>+4; <strong>CMB </strong>+6; <strong>CMD </strong>22 (26 vs. Trip)</p><p><strong>Feats </strong>Dodge, Precise Strike</p><p><strong>Skills </strong>Acrobatics +8, Bluff +7, Fly +6, Perception +7, Sense Motive +7, Stealth +15</p><p><strong>Languages </strong>Common</p><p><strong>SQ </strong>Magic Attacks</p><p></p><p>--------------------</p><p><strong>Special Abilities</strong></p><p>--------------------</p><p><strong>Darkvision (60 feet)</strong> You can see in the dark (black and white vision only).</p><p><strong>Energy Attacks (Cold) (Ex)</strong> Your natural attacks deal 1d6 additional energy damage.</p><p><strong>Evasion (Ex)</strong> No damage on successful reflex save.</p><p><strong>Magic Attacks (Ex)</strong> Your natural attacks are magic.</p><p><strong>Precise Strike</strong> +1d6 precision damage for melee attacks if you and an ally with this feat flank the same target.</p><p></p><p>Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at <a href="http://www.wolflair.com" target="_blank">Lone Wolf Development</a></p><p>Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.[/sblock]</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 6015696, member: 29558"] The tiny Brownie slaps away Cappi's grasping hands, grabs Relós' ruff and swings easily onto the Eidolon's back. [COLOR="SandyBrown"][I]{OK, my friend, let's do what one shepherd said to the other shepherd, and[/I] get the flock outta here!}[/COLOR] The cat-like outsider spins on his heels and follows Kerlan. _______________ [IMG]http://i1103.photobucket.com/albums/g473/BronaghArdRi/Character%20Portraits/Manunukso%20Maliit/MannyPostShot.png[/IMG][IMG]http://i1103.photobucket.com/albums/g473/BronaghArdRi/Character%20Portraits/Manunukso%20Maliit/RelsPostShot.png[/IMG] [sblock=Stat Block] [b]Mánunuksó Maliit[/b] Male Brownie Summoner 5 NG Tiny Fey [b]Init [/b]+7; [b]Senses [/b]Bond Senses (5 rounds/day), Low-Light Vision; Perception +15 -------------------- [b]Defense[/b] -------------------- [b]AC [/b]21, touch 17, flat-footed 16 (+4 armor, +3 Dex, +2 size, +2 dodge) [b]hp [/b]64 (5d8+1d6+18) [b]Fort [/b]+5, [b]Ref [/b]+7, [b]Will [/b]+9 [b]Defensive Abilities [/b]Shield Ally (+2 AC/Saves); [b]DR [/b]5/cold iron; [b]Resist [/b]Shield Ally (+2 AC/Saves); [b]SR [/b]12 -------------------- [b]Offense[/b] -------------------- [b]Speed [/b]40 ft. [b]Melee [/b]+3 Longspear +7/+7 (1d4+1/x3) and . . Cestus +9/+9 (1d2-2/19-20/x2) [b]Ranged [/b]Crossbow, Heavy +9/+9 (1d6/19-20/x2) [b]Space [/b]2.5 ft.; [b]Reach [/b]0 ft. [b]Spell-Like Abilities [/b]Confusion, Lesser (1/day), Dancing Lights (At will), Dimension Door (self only) (1/day), Mending (At will), Mirror Image (1/day), Prestidigitation (At will), Summon Monster III (10/day), Ventriloquism (1/day) [b]Summoner Spells Known [/b](CL 5, +9 melee touch, +9 ranged touch): 2 (4/day) [i]Haste (DC 19), Summon Swarm, Evolution Surge, Lesser (DC 19)[/i] 1 (6/day) [i]Expeditious Retreat, Mage Armor (DC 18), Grease (DC 18), Daze Monster (DC 18), Rejuvenate Eidolon, Lesser, Unfetter (DC 18)[/i] 0 (at will) [i]Resistance (DC 17), Acid Splash, Read Magic, Detect Magic, Guidance, Light[/i] -------------------- [b]Statistics[/b] -------------------- [b]Str [/b]7, [b]Dex [/b]17, [b]Con [/b]16, [b]Int [/b]20, [b]Wis [/b]16, [b]Cha [/b]22/24 [b]Base Atk [/b]+3; [b]CMB [/b]+4; [b]CMD [/b]14 [b]Feats [/b]Dodge, Expanded Arcana (Summoner), Improved Initiative, Precise Strike, Taunt, Weapon Finesse [b]Traits [/b]Focused Mind, Resilient [b]Skills [/b]Acrobatics +10, Bluff +16, Climb +2, Craft ( Weapons) +7, Diplomacy +11, Escape Artist +12, Fly +11, Handle Animal +12, Knowledge (arcana) +9, Knowledge (dungeoneering) +9, Knowledge (engineering) +9, Knowledge (geography) +9, Knowledge (history) +9, Knowledge (local) +9, Knowledge (nature) +9, Knowledge (nobility) +9, Knowledge (planes) +9, Knowledge (religion) +9, Knowledge (The Underdark) +11, Linguistics +12, Perception +15, Ride +12, Sense Motive +8, Spellcraft +10, Stealth +15, Swim +2, Use Magic Device +11[b] Modifiers [/b]+4 Stealth in forest, Acrobatics (Jump) +4 [b]Languages [/b]Common, Draconic, Drow Sign Language, Dwarven, Elven, Gnome, Halfling, Orc, Sylvan, Terran, Undercommon [b]SQ [/b]Brownie Save Modifiers, Eidolon Link, Life Link, Ring of Feather Falling, Share Spells with Eidolon [b]Combat Gear [/b]+3 Longspear, Bolts, Crossbow (20), Cestus, Crossbow, Heavy; [b]Other Gear [/b]Arcanist's Gloves (2/day), Bedroll, Eyes of the Eagle, Flint and steel, Grappling hook, Hammock, Handy Haversack (39 @ 32 lbs), Ink (1 oz. vial, black) (3), Inkpen, Ioun Stone, Pink and Green Sphere, Rations, trail (per day) (10), Ring of Feather Falling, Rope, silk (50 ft.) (2), Scroll of Floating Disk, Shield, Summon Monster I, Comprehend Languages, Endure Elements, Unseen Ser, Smokestick (2), Soap, Bar (50 uses), Tanglefoot bag (2), Thunderstone (2), Tindertwig (10), Waterskin (2) -------------------- [b]Special Abilities[/b] -------------------- [b]+4 Stealth in forest (Ex)[/b] You gain a bonus to Stealth Checks under the listed conditions. [b]Acrobatics (Jump) +4 (Ex)[/b] You gain the specified bonus to acrobatics checks made to jump. [b]Bond Senses (5 rounds/day) (Ex)[/b] Share your Eidolon's senses. [b]Brownie Save Modifiers[/b] +2 vs. illusions [b]Damage Reduction (5/cold iron)[/b] You have Damage Reduction against all except Cold Iron attacks. [b]Eidolon Link (Ex)[/b] You have a link with your Eidolon, but share magic item slots. [b]Focused Mind[/b] +2 to Concentration checks [b]Life Link (Su)[/b] Sacrifice HP to prevent that much damage to your Eidolon. [b]Low-Light Vision[/b] See twice as far as a human in low light, distinguishing color and detail. [b]Precise Strike[/b] +1d6 precision damage for melee attacks if you and an ally with this feat flank the same target. [b]Ring of Feather Falling[/b] This ring is crafted with a feather pattern all around its edge. It acts exactly like a feather fall spell, activated immediately if the wearer falls more than 5 feet. Faint transmutation; CL 1st; Forge Ring, feather fall; Price 2,200 gp. [b]Share Spells with Eidolon (Ex)[/b] Personal spells can be cast on your Eidolon instead. [b]Shield Ally (+2 AC/Saves) (Ex)[/b] +2 AC and save when within Eidolon's reach. [b]Spell Resistance (12)[/b] You have Spell Resistance. [b]Summon Monster III (10/day) (Sp)[/b] Use summon monster spells as spell-like abilities, with durations measured in minutes instead of rounds. [b]Taunt[/b] You can demoralize opponents using Bluff rather than Intimidate (see the Intimidate skill description for details) and take no skill check penalty for being smaller than your target. -------------------- Shortly after the founding of Whirtlestaff's Wizard's Academy, a family of Brownies moved in and took responsibility for keeping the place up. Since that time, they've been quietly going about their assumed duties and makinglife easier for the students and instructors - and newcomers to the Academy are carefully instructed to ignore the Brownies comings and goings in order to keep the fey around. Manny is the youngest child in the (now large) family. He never really fit with the others' notions of proper behavior, being far too outgoing and, well, noticeable. His relatives look on his ability to mix with the big folk with a mixture of pride and embarrassment. Eventually, Manny decided to move on out and try to make a place for himself in the larger world of the Academy. He petitioned the Deans for admittance to the Academy, and became the famed school's first Brownie pupil. Determined to live up to the great honor done him, the relatively young sprite threw himself into his studies, and excelled in his academics. However, he also has quite a wide mischievious streak, and while his constant stream of practical jokes keeps his fellow students entertained it also backfires frequently and lands him in hot water. Manny is small even for a Brownie. He dresses simply but well and carries himself with confidence. His blue eyes sparkle with humor, and he tends to see humor and opportunities for merriment in most any situation. -------------------- [b]Relós[/b] Male Quadruped NG Small Outsider [b]Init [/b]+4; [b]Senses [/b]Darkvision; Perception +7 -------------------- [b]Defense[/b] -------------------- [b]AC [/b]27, touch 17, flat-footed 21 (+4 armor, +4 Dex, +1 size, +6 natural, +2 dodge) [b]hp [/b]44 (+4) [b]Fort [/b]+5, [b]Ref [/b]+9, [b]Will [/b]+1 [b]Defensive Abilities [/b]Evasion -------------------- [b]Offense[/b] -------------------- [b]Speed [/b]70 ft. [b]Melee [/b]Bite (Bite) +9 (1d4+3/x2) and . . Claw x2 (Claws) +9 x2 (1d3+3/x2) and . . Rake x2 (Rake) +9 x2 (1d3+3/x2) [b]Special Attacks [/b]Energy Attacks (Cold) -------------------- [b]Statistics[/b] -------------------- [b]Str [/b]12/16, [b]Dex [/b]18, [b]Con [/b]13, [b]Int [/b]8, [b]Wis [/b]10, [b]Cha [/b]11 [b]Base Atk [/b]+4; [b]CMB [/b]+6; [b]CMD [/b]22 (26 vs. Trip) [b]Feats [/b]Dodge, Precise Strike [b]Skills [/b]Acrobatics +8, Bluff +7, Fly +6, Perception +7, Sense Motive +7, Stealth +15 [b]Languages [/b]Common [b]SQ [/b]Magic Attacks -------------------- [b]Special Abilities[/b] -------------------- [b]Darkvision (60 feet)[/b] You can see in the dark (black and white vision only). [b]Energy Attacks (Cold) (Ex)[/b] Your natural attacks deal 1d6 additional energy damage. [b]Evasion (Ex)[/b] No damage on successful reflex save. [b]Magic Attacks (Ex)[/b] Your natural attacks are magic. [b]Precise Strike[/b] +1d6 precision damage for melee attacks if you and an ally with this feat flank the same target. Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at [url=http://www.wolflair.com]Lone Wolf Development[/url] Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.[/sblock] [/QUOTE]
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Leif's Whirtlestaff's Wizards' Academy, Reprise [Pfdr] [IC 04]
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