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Leisure Time: Orcs, Humans, Elves, Dwarves
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<blockquote data-quote="Jürgen Hubert" data-source="post: 396503" data-attributes="member: 7177"><p>They still get a -1 on all Charisma-related tasks when compared to humans, though... The only reason why they succeed at all as managers is because they only boss around members of their own race - unlike elves, who seem to boss almost everyone around!</p><p></p><p></p><p></p><p>Notice the focus on <em>rigid</em> caste system. That might work well when everything works according to the latest 100-year plan, but isn't a testament to their adaptivity...</p><p></p><p>And, of course, their leisure time comes up too short, which is kind of the main topic of this thread. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Uhm... you do know that drinking beer reduces potentcy, don't you? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>So yes, I wouldn't put it past the little buggers to frequently lust after members of the opposite sex - but do they actually know what to do with them? Or are they even <em>able</em> to do anything with them? Questions, questions... that I won't answer in <em>this</em> post.</p><p></p><p><em>As for the "Low Birth Rate" thing that plagues both Dwarves and Elves, I say it's probably a result of their extended lifespan... Look at shorter-lived Humanoids like Orcs and Goblins... They seldom live longer then 20-30, if they don't die much sooner. Hence, their birthrate is through the roof just so the species doesn't die off.</em></p><p></p><p>It's still strange, though. After all, here we have several different species competing for the same environment. That "low birthrates because of long life spans" argument would work if these species were self-regulating in their numbers - but here we have several other species who are all to willing to do the "regulation" for them!</p><p></p><p></p><p></p><p>This works until a more aggressive species with higher birthrates show up. Then...</p><p></p><p>Oops. They are getting crowded out. Usually by The Usual Suspects, meaning humanity.</p><p></p><p>Which should make the prospect of a Wild Hunt against humans appealing to elves, but there's just to many humans around. So expect some of the more radical elves to start experimenting with targeted plagues (I <em>said</em> they were good with magical genetic engineering).</p><p></p><p>Dwarves, on the other hand, have to worry more about orcs and goblins, who thrive in the same ecological niche - few humans seem to want to settle in mountain areas. Thus, we get all those interesting darwinian experiments of dwarven strategy, resolve, and trapmaking skills against orcish breeding strategies. It's still out who is winning...</p></blockquote><p></p>
[QUOTE="Jürgen Hubert, post: 396503, member: 7177"] They still get a -1 on all Charisma-related tasks when compared to humans, though... The only reason why they succeed at all as managers is because they only boss around members of their own race - unlike elves, who seem to boss almost everyone around! Notice the focus on [i]rigid[/i] caste system. That might work well when everything works according to the latest 100-year plan, but isn't a testament to their adaptivity... And, of course, their leisure time comes up too short, which is kind of the main topic of this thread. ;) Uhm... you do know that drinking beer reduces potentcy, don't you? :D So yes, I wouldn't put it past the little buggers to frequently lust after members of the opposite sex - but do they actually know what to do with them? Or are they even [i]able[/i] to do anything with them? Questions, questions... that I won't answer in [i]this[/i] post. [i]As for the "Low Birth Rate" thing that plagues both Dwarves and Elves, I say it's probably a result of their extended lifespan... Look at shorter-lived Humanoids like Orcs and Goblins... They seldom live longer then 20-30, if they don't die much sooner. Hence, their birthrate is through the roof just so the species doesn't die off.[/i] It's still strange, though. After all, here we have several different species competing for the same environment. That "low birthrates because of long life spans" argument would work if these species were self-regulating in their numbers - but here we have several other species who are all to willing to do the "regulation" for them! This works until a more aggressive species with higher birthrates show up. Then... Oops. They are getting crowded out. Usually by The Usual Suspects, meaning humanity. Which should make the prospect of a Wild Hunt against humans appealing to elves, but there's just to many humans around. So expect some of the more radical elves to start experimenting with targeted plagues (I [i]said[/i] they were good with magical genetic engineering). Dwarves, on the other hand, have to worry more about orcs and goblins, who thrive in the same ecological niche - few humans seem to want to settle in mountain areas. Thus, we get all those interesting darwinian experiments of dwarven strategy, resolve, and trapmaking skills against orcish breeding strategies. It's still out who is winning... [/QUOTE]
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