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Leisure Time: Orcs, Humans, Elves, Dwarves
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<blockquote data-quote="LoneWolf23" data-source="post: 398362" data-attributes="member: 643"><p>In response to Chrisling...</p><p></p><p>Elves may be Chaotic, but they're also Good, generally. Which means they DO work together and watch out for one another, as opposed to the Evil Orcs, who squabble amongst each other as much as they fight their enemies. The closest they might come to squabbling is competing with each other to see how many Orcs they can kill individually. But they'd do it close enough to assist each other if need be, (and gloat about who's ahead of the game, too).</p><p></p><p>Don't focus so much on the Chaotic element that you ignore the Good and Evil elements. Elves are generally Chaotic Good, which means that while they're all very individualistic in their outlooks, they also care about the wellfare of others, and especially their fellows. </p><p></p><p>Orcs, on the other hand, are generally Evil, which means they generally look out for #1, Themselves. Each Orc is the moral equivalent of a 2-year old, focused on his own immediate needs Cooperation, for Orcs, is limited to keeping out of each other's way when in battle, or obeying the orders of the guy big enough to rip your head off. </p><p></p><p>The matter of Elven Magic Supremacy: Considering the Favored Class of all Elves is Wizard, you really think that they're not going to have tactics slanted towards the use of powerful magics and magic items? Sure, they don't have natural bonuses to Int, Wis or Cha, but they don't have any penalties to them, either, unlike the average Orc, who has -2 Penalties in all three scores.</p><p></p><p>As for the Psions, I generally don't take those optional characters into account for the default Orcish race. Besides, Egoists don't have a lot of healing ability anyways, And even if the Orcs have Egoists within their Tribe, you really think a Chaotic Evil Orc Egoist will favor Support Powers like "Empathic Transfer" over more aggressive abilities like "Bite of the Wolf"? Orcs are more interested in hurting others then in helping. At most, an Orcish Egoist will be a front-line champion or a warlord, using his Psi-amplified fighting prowess to lead his Horde into battle.</p><p></p><p>I do agree on Orcish Aggessiveness being a strong advantage; when all you do in your life is waging war, you're likely to get incredibly good at it. But they don't have fine-tuned strategies, beyond "Go in, burn everything, kill everyone who fights back, grab everything that's not nailed down, and rape every woman". If you want a good Real-Life model of how an Orcish "society" might work, look at the various African "Warlords". They're basically just brigands with enough military power to impose their own "Law" on an area big enough to keep a tight fist on.</p><p></p><p>Their aggressiveness is also an obstacle to their ability to organise and form a civilisation. The Slayer's Guide to Orcs proposes a valid theory as to why: The Critical Mass Theory. Basically, Orcs breed like accelerated Rabbits, so their populations quickly outgrow their local resources, causing them to attack others for more resources. When the Orcish population reaches a certain critical mass, the internal bickering threatens to tear the tribe apart, unless these aggressive tendancies are channeled outward. Some Orc tribes do just that, and the Orc-vs-Orc conflict naturally keeps the Orc population down.</p><p></p><p>Meanwhile, the Elves, while Chaotic, generally care about one another enough to co-exist peacefully, no matter the difference of opinion between individuals.</p></blockquote><p></p>
[QUOTE="LoneWolf23, post: 398362, member: 643"] In response to Chrisling... Elves may be Chaotic, but they're also Good, generally. Which means they DO work together and watch out for one another, as opposed to the Evil Orcs, who squabble amongst each other as much as they fight their enemies. The closest they might come to squabbling is competing with each other to see how many Orcs they can kill individually. But they'd do it close enough to assist each other if need be, (and gloat about who's ahead of the game, too). Don't focus so much on the Chaotic element that you ignore the Good and Evil elements. Elves are generally Chaotic Good, which means that while they're all very individualistic in their outlooks, they also care about the wellfare of others, and especially their fellows. Orcs, on the other hand, are generally Evil, which means they generally look out for #1, Themselves. Each Orc is the moral equivalent of a 2-year old, focused on his own immediate needs Cooperation, for Orcs, is limited to keeping out of each other's way when in battle, or obeying the orders of the guy big enough to rip your head off. The matter of Elven Magic Supremacy: Considering the Favored Class of all Elves is Wizard, you really think that they're not going to have tactics slanted towards the use of powerful magics and magic items? Sure, they don't have natural bonuses to Int, Wis or Cha, but they don't have any penalties to them, either, unlike the average Orc, who has -2 Penalties in all three scores. As for the Psions, I generally don't take those optional characters into account for the default Orcish race. Besides, Egoists don't have a lot of healing ability anyways, And even if the Orcs have Egoists within their Tribe, you really think a Chaotic Evil Orc Egoist will favor Support Powers like "Empathic Transfer" over more aggressive abilities like "Bite of the Wolf"? Orcs are more interested in hurting others then in helping. At most, an Orcish Egoist will be a front-line champion or a warlord, using his Psi-amplified fighting prowess to lead his Horde into battle. I do agree on Orcish Aggessiveness being a strong advantage; when all you do in your life is waging war, you're likely to get incredibly good at it. But they don't have fine-tuned strategies, beyond "Go in, burn everything, kill everyone who fights back, grab everything that's not nailed down, and rape every woman". If you want a good Real-Life model of how an Orcish "society" might work, look at the various African "Warlords". They're basically just brigands with enough military power to impose their own "Law" on an area big enough to keep a tight fist on. Their aggressiveness is also an obstacle to their ability to organise and form a civilisation. The Slayer's Guide to Orcs proposes a valid theory as to why: The Critical Mass Theory. Basically, Orcs breed like accelerated Rabbits, so their populations quickly outgrow their local resources, causing them to attack others for more resources. When the Orcish population reaches a certain critical mass, the internal bickering threatens to tear the tribe apart, unless these aggressive tendancies are channeled outward. Some Orc tribes do just that, and the Orc-vs-Orc conflict naturally keeps the Orc population down. Meanwhile, the Elves, while Chaotic, generally care about one another enough to co-exist peacefully, no matter the difference of opinion between individuals. [/QUOTE]
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