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General Tabletop Discussion
*Pathfinder & Starfinder
Length and difficulty of combats
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<blockquote data-quote="Iron Sky" data-source="post: 5157270" data-attributes="member: 60965"><p>^^^ What keterys said.</p><p></p><p></p><p>In our game, my ranger went from doing:</p><p></p><p>1d10+4/3 x 2 + 1d6 damage with twin strike (call it 15 average damage or so with my hit rate at the time) at level 6 to </p><p></p><p>1d8 + 13/8 x 2 (7 on a miss) + 2d8 + 14 to one target + 7 to another(minimum 28 damage, 35 if two targets, <em>if I miss</em> with everything) Average damage is more like 45-50, and that's assuming Frost Cheese isn't triggered (adds about 8-9 more damage if it is) - all of this ignoring crits, which give my range a free MBA and do +3d8 more than they did at 6.</p><p></p><p>Our rogue went from 1d4 + 15 + 2d8 at 6 to 1d4 + 20 + 3d8 or so at 16 (though add in an 18-20 crit range and crits regularly breaking 100). </p><p></p><p>Our cleric went from 1d8 + 7 or so to 1d8 + 14, but at 16 he also had a pile of AoEs and a 19-20 crit range (and enough healing to keep us up through a hurricane of razor blades).</p><p></p><p>At level 18 we took out the BBEG of the campaign - a level 22-3? solo + a trap/hazard between us and him + 2 soldier body-guards - in less than 3 rounds, 1 of which the BBEG spent dazed, the last 2 stunned.</p><p></p><p>We paused the campaign when we hit epic. My ranger's damage went up about 20% from 18, and we're short on gear compared to the DMG guidelines...</p><p></p><p></p><p>Monster HP haven't been an issue in our games.</p></blockquote><p></p>
[QUOTE="Iron Sky, post: 5157270, member: 60965"] ^^^ What keterys said. In our game, my ranger went from doing: 1d10+4/3 x 2 + 1d6 damage with twin strike (call it 15 average damage or so with my hit rate at the time) at level 6 to 1d8 + 13/8 x 2 (7 on a miss) + 2d8 + 14 to one target + 7 to another(minimum 28 damage, 35 if two targets, [I]if I miss[/I] with everything) Average damage is more like 45-50, and that's assuming Frost Cheese isn't triggered (adds about 8-9 more damage if it is) - all of this ignoring crits, which give my range a free MBA and do +3d8 more than they did at 6. Our rogue went from 1d4 + 15 + 2d8 at 6 to 1d4 + 20 + 3d8 or so at 16 (though add in an 18-20 crit range and crits regularly breaking 100). Our cleric went from 1d8 + 7 or so to 1d8 + 14, but at 16 he also had a pile of AoEs and a 19-20 crit range (and enough healing to keep us up through a hurricane of razor blades). At level 18 we took out the BBEG of the campaign - a level 22-3? solo + a trap/hazard between us and him + 2 soldier body-guards - in less than 3 rounds, 1 of which the BBEG spent dazed, the last 2 stunned. We paused the campaign when we hit epic. My ranger's damage went up about 20% from 18, and we're short on gear compared to the DMG guidelines... Monster HP haven't been an issue in our games. [/QUOTE]
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