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General Tabletop Discussion
*Dungeons & Dragons
Length of Combat & Time Taken per Round (collecting data from my games - updated 3/13 with an hour 30 minute 11 round battle!)
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<blockquote data-quote="kigmatzomat" data-source="post: 9241728" data-attributes="member: 9254"><p>So comparing that to our easy level 15 cultist fight, we had 20ish turns averaging 18 minutes. That is 54s/turn. Given the extra attacks per turn and the greater density of enemies requiring more saves/paperwork (i.e dragon breath on a familiar hit 3-4 foes, lightning javelin caught a line of 6 foes, etc), the differential is negligble on a turn level, it's just the volume of turns needed to be a challenge for 6 PCs at 15th while having campaign-appropriate foes.</p><p></p><p>I will say we had some very fast battles that are too far back in the DDB history to find. Rooms full of soldiers or undead or aberrations where we'd lob in a fireball/synaptic static, the cleric ran in with Spirit Guardians and then one hit from a sword, arrow or eldritch blast would finish them. We burned through like 7 of those 2-round encounters, plus a tougher fight against a group of trolls, in one 6-hour session. Add time in for searching for treasure, scouting, listening at doors, etc, and I feel our fights were paced well.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 9241728, member: 9254"] So comparing that to our easy level 15 cultist fight, we had 20ish turns averaging 18 minutes. That is 54s/turn. Given the extra attacks per turn and the greater density of enemies requiring more saves/paperwork (i.e dragon breath on a familiar hit 3-4 foes, lightning javelin caught a line of 6 foes, etc), the differential is negligble on a turn level, it's just the volume of turns needed to be a challenge for 6 PCs at 15th while having campaign-appropriate foes. I will say we had some very fast battles that are too far back in the DDB history to find. Rooms full of soldiers or undead or aberrations where we'd lob in a fireball/synaptic static, the cleric ran in with Spirit Guardians and then one hit from a sword, arrow or eldritch blast would finish them. We burned through like 7 of those 2-round encounters, plus a tougher fight against a group of trolls, in one 6-hour session. Add time in for searching for treasure, scouting, listening at doors, etc, and I feel our fights were paced well. [/QUOTE]
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Community
General Tabletop Discussion
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Length of Combat & Time Taken per Round (collecting data from my games - updated 3/13 with an hour 30 minute 11 round battle!)
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