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<blockquote data-quote="Gilladian" data-source="post: 6596345" data-attributes="member: 2093"><p>I run my own campaign world. I've run the SAME world for the last 25 or 30 years. At least for DnD. And I've had some of the same players for the ENTIRE time. Or at least one - my husband. He has seen Greenvale, the main campaign starting point, advance about 100 years in that time. His original character was the first Prince of a new realm. That PC's grandson is now the Prince, and the kingdom has doubled in size. A war and an assassination plot that the next set of pcs foiled were a major point in Greenvale's history. Also, in the last campaign, the fate of a whole County and possibly a larger area was changed when the PCs in a third campaign killed an evil baron and stopped a major bad guy group from gaining power in the region. I've also had campaigns that did little or nothing to advance the "world history". I still haven't figured out how major an impact I want the tamed and "de-eviled" kobold tribe that one ranger and druid made into their "pets" in one region will have on the rest of the campaign world. </p><p></p><p>For me as a DM, how my world changes from campaign to campaign is a major reason I do the DMing. It's the FUN part (or one of them, anyway).</p></blockquote><p></p>
[QUOTE="Gilladian, post: 6596345, member: 2093"] I run my own campaign world. I've run the SAME world for the last 25 or 30 years. At least for DnD. And I've had some of the same players for the ENTIRE time. Or at least one - my husband. He has seen Greenvale, the main campaign starting point, advance about 100 years in that time. His original character was the first Prince of a new realm. That PC's grandson is now the Prince, and the kingdom has doubled in size. A war and an assassination plot that the next set of pcs foiled were a major point in Greenvale's history. Also, in the last campaign, the fate of a whole County and possibly a larger area was changed when the PCs in a third campaign killed an evil baron and stopped a major bad guy group from gaining power in the region. I've also had campaigns that did little or nothing to advance the "world history". I still haven't figured out how major an impact I want the tamed and "de-eviled" kobold tribe that one ranger and druid made into their "pets" in one region will have on the rest of the campaign world. For me as a DM, how my world changes from campaign to campaign is a major reason I do the DMing. It's the FUN part (or one of them, anyway). [/QUOTE]
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