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<blockquote data-quote="pemerton" data-source="post: 6597507" data-attributes="member: 42582"><p>I've run 8 campaigns in the past 30 years.</p><p></p><p>Four were/are set in Greyhawk - an AD&D dungeon crawl game, an AD&D all-thieves game, a Rolemaster game that lasted 9 years, and an ongoing Burning Wheel game. The first three games shared a cast of characters; whether I'll use any of those same characters in the BW game is yet to be determined (so far GH has mostly been a source of maps rather than people).</p><p></p><p>Two were Oriental Adventures/Kara-Tur games - an AD&D one when the book first came out, and an 11 year RM game. There was no overlap between these two games (other than a bit of basic geography); from memory, both were notionally set in GH insofar as there were two moons in the OA world also.</p><p></p><p>One was a very brief (3 or 4 sessions?) 3E game, when that system first came out. It was self-contained, and used a couple of old White Dwarf scenarios plus X2 Castle Amber.</p><p></p><p>And the eighth, still ongoing, is a 4e game set in the default 4e cosmology. This is self-contained, and there's a good chance there won't be much left of the world (or, at least, much that is recognisable) by the end of it.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6597507, member: 42582"] I've run 8 campaigns in the past 30 years. Four were/are set in Greyhawk - an AD&D dungeon crawl game, an AD&D all-thieves game, a Rolemaster game that lasted 9 years, and an ongoing Burning Wheel game. The first three games shared a cast of characters; whether I'll use any of those same characters in the BW game is yet to be determined (so far GH has mostly been a source of maps rather than people). Two were Oriental Adventures/Kara-Tur games - an AD&D one when the book first came out, and an 11 year RM game. There was no overlap between these two games (other than a bit of basic geography); from memory, both were notionally set in GH insofar as there were two moons in the OA world also. One was a very brief (3 or 4 sessions?) 3E game, when that system first came out. It was self-contained, and used a couple of old White Dwarf scenarios plus X2 Castle Amber. And the eighth, still ongoing, is a 4e game set in the default 4e cosmology. This is self-contained, and there's a good chance there won't be much left of the world (or, at least, much that is recognisable) by the end of it. [/QUOTE]
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