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Leomund's Tiny Hut
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<blockquote data-quote="Celtavian" data-source="post: 6576424" data-attributes="member: 5834"><p>I don't mind it. It is one of the most useful ritual spells. It is open to abuse, but abuse is still very rare. We used it to block a tunnel. We moved in and out of it firing ranged attacks at the enemy. Very powerful in the right circumstances.</p><p></p><p>The main downside is the wizard casting it is out of the battle. He can't move in and out to attack. He has to sit in the hut and do practically nothing. If it is taken down, you won't be bringing it back up quickly because of the casting time.</p><p></p><p>I don't mind situationally useful ritual spells. It's the most useful <em>Leomund's Tiny Hut</em> has ever been. I'm glad to see the named spells have uses, even if only in certain circumstances.</p><p></p><p>The hut also messed us up another time. We tried to use it to camp inside a giant's lair. He waited outside for anyone to exit with a few fellow giants crowding the exterior and hammered us. That wasn't fun. That's why I don't think it would be very useful on a road or in the situations you listed unless you can force creatures away from the hut or have strong fighting guys that can take hits to drive a force back. If an army was coming, they could crowd outside the hut preventing anyone from exiting but one or two at a time, then gang attacking them as they did. That would be no fun for the PCs. You have to use the hut tactically. It's not smart to use it when hoards of monsters can crowd the area outside of it preventing you from moving in and out without getting hammered.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6576424, member: 5834"] I don't mind it. It is one of the most useful ritual spells. It is open to abuse, but abuse is still very rare. We used it to block a tunnel. We moved in and out of it firing ranged attacks at the enemy. Very powerful in the right circumstances. The main downside is the wizard casting it is out of the battle. He can't move in and out to attack. He has to sit in the hut and do practically nothing. If it is taken down, you won't be bringing it back up quickly because of the casting time. I don't mind situationally useful ritual spells. It's the most useful [I]Leomund's Tiny Hut[/I] has ever been. I'm glad to see the named spells have uses, even if only in certain circumstances. The hut also messed us up another time. We tried to use it to camp inside a giant's lair. He waited outside for anyone to exit with a few fellow giants crowding the exterior and hammered us. That wasn't fun. That's why I don't think it would be very useful on a road or in the situations you listed unless you can force creatures away from the hut or have strong fighting guys that can take hits to drive a force back. If an army was coming, they could crowd outside the hut preventing anyone from exiting but one or two at a time, then gang attacking them as they did. That would be no fun for the PCs. You have to use the hut tactically. It's not smart to use it when hoards of monsters can crowd the area outside of it preventing you from moving in and out without getting hammered. [/QUOTE]
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